// Copyright 2022 Jose Pablo Ramirez (@jpe230)
// Copyright 2022 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "qp_lvgl.h"
#include "timer.h"
#include "deferred_exec.h"
#include "lvgl.h"

typedef struct lvgl_state_t {
    uint8_t        fnc_id; // Ideally this should be the pointer of the function to run
    uint16_t       delay_ms;
    deferred_token defer_token;
} lvgl_state_t;

static deferred_executor_t lvgl_executors[2] = {0}; // For lv_tick_inc and lv_task_handler
static lvgl_state_t        lvgl_states[2]    = {0}; // For lv_tick_inc and lv_task_handler

painter_device_t selected_display = NULL;
void *           color_buffer     = NULL;

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter LVGL Integration Internal: qp_lvgl_flush

void qp_lvgl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
    if (selected_display) {
        uint32_t number_pixels = (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1);
        qp_viewport(selected_display, area->x1, area->y1, area->x2, area->y2);
        qp_pixdata(selected_display, (void *)color_p, number_pixels);
        qp_flush(selected_display);
        lv_disp_flush_ready(disp);
    }
}

static uint32_t tick_task_callback(uint32_t trigger_time, void *cb_arg) {
    lvgl_state_t *  state     = (lvgl_state_t *)cb_arg;
    static uint32_t last_tick = 0;
    switch (state->fnc_id) {
        case 0: {
            uint32_t now = timer_read32();
            lv_tick_inc(TIMER_DIFF_32(now, last_tick));
            last_tick = now;
        } break;
        case 1:
            lv_task_handler();
            break;

        default:
            break;
    }

    // The tasks should run indefinitely
    return state->delay_ms;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter LVGL Integration API: qp_lvgl_attach

bool qp_lvgl_attach(painter_device_t device) {
    qp_dprintf("qp_lvgl_start: entry\n");
    qp_lvgl_detach();

    struct painter_driver_t *driver = (struct painter_driver_t *)device;
    if (!driver->validate_ok) {
        qp_dprintf("qp_lvgl_attach: fail (validation_ok == false)\n");
        qp_lvgl_detach();
        return false;
    }

    // Setting up the tasks
    lvgl_state_t *lv_tick_inc_state = &lvgl_states[0];
    lv_tick_inc_state->fnc_id       = 0;
    lv_tick_inc_state->delay_ms     = 1;
    lv_tick_inc_state->defer_token  = defer_exec_advanced(lvgl_executors, 2, 1, tick_task_callback, lv_tick_inc_state);

    if (lv_tick_inc_state->defer_token == INVALID_DEFERRED_TOKEN) {
        qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
        qp_lvgl_detach();
        return false;
    }

    lvgl_state_t *lv_task_handler_state = &lvgl_states[1];
    lv_task_handler_state->fnc_id       = 1;
    lv_task_handler_state->delay_ms     = 5;
    lv_task_handler_state->defer_token  = defer_exec_advanced(lvgl_executors, 2, 5, tick_task_callback, lv_task_handler_state);

    if (lv_task_handler_state->defer_token == INVALID_DEFERRED_TOKEN) {
        qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
        qp_lvgl_detach();
        return false;
    }

    // Init LVGL
    lv_init();

    // Set up lvgl display buffer
    static lv_disp_draw_buf_t draw_buf;
    // Allocate a buffer for 1/10 screen size
    const size_t count_required = driver->panel_width * driver->panel_height / 10;
    color_buffer                = color_buffer ? realloc(color_buffer, sizeof(lv_color_t) * count_required) : malloc(sizeof(lv_color_t) * count_required);
    if (!color_buffer) {
        qp_dprintf("qp_lvgl_attach: fail (could not set up memory buffer)\n");
        qp_lvgl_detach();
        return false;
    }
    memset(color_buffer, 0, sizeof(lv_color_t) * count_required);
    // Initialize the display buffer.
    lv_disp_draw_buf_init(&draw_buf, color_buffer, NULL, count_required);

    selected_display = device;

    // Setting up display driver
    static lv_disp_drv_t disp_drv;            /*Descriptor of a display driver*/
    lv_disp_drv_init(&disp_drv);              /*Basic initialization*/
    disp_drv.flush_cb = qp_lvgl_flush;        /*Set your driver function*/
    disp_drv.draw_buf = &draw_buf;            /*Assign the buffer to the display*/
    disp_drv.hor_res  = driver->panel_width;  /*Set the horizontal resolution of the display*/
    disp_drv.ver_res  = driver->panel_height; /*Set the vertical resolution of the display*/
    lv_disp_drv_register(&disp_drv);          /*Finally register the driver*/

    return true;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter LVGL Integration API: qp_lvgl_detach

void qp_lvgl_detach(void) {
    for (int i = 0; i < 2; ++i) {
        cancel_deferred_exec_advanced(lvgl_executors, 2, lvgl_states[i].defer_token);
    }
    if (color_buffer) {
        free(color_buffer);
        color_buffer = NULL;
    }
    selected_display = NULL;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter LVGL Integration Internal: qp_lvgl_internal_tick

void qp_lvgl_internal_tick(void) {
    static uint32_t last_lvgl_exec = 0;
    deferred_exec_advanced_task(lvgl_executors, 2, &last_lvgl_exec);
}