// Copyright 2023 sporkus // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H #define HM_A LSFT_T(KC_A) #define HM_S LALT_T(KC_S) #define HM_D LGUI_T(KC_D) #define HM_F LCTL_T(KC_F) #define HM_J RCTL_T(KC_J) #define HM_K RGUI_T(KC_K) #define HM_L RALT_T(KC_L) #define HM_Z LSFT_T(KC_Z) #define HM_SLSH LSFT_T(KC_SLSH) #define HM_QUOT RSFT_T(KC_QUOT) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(1), KC_ENT, MO(2), KC_BSPC, _______, _______, _______, _______, _______, _______ ), [1] = LAYOUT( _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_LEFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) };