#define VIAL_KEYBOARD_UID {0x5D, 0x4C, 0x59, 0xD5, 0xE8, 0x37, 0xB5, 0xEF} #define VIAL_UNLOCK_COMBO_ROWS { 0, 3 } #define VIAL_UNLOCK_COMBO_COLS { 0, 13 } #define DYNAMIC_KEYMAP_LAYER_COUNT 4 #define LAYER_STATE_8BIT // #define VIAL_COMBO_ENTRIES 8 // #define VIAL_TAP_DANCE_ENTRIES 8 #undef RGBLIGHT_ANIMATIONS // #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT // #define RGBLIGHT_EFFECT_TWINKLE /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ #define RGBLIGHT_BREATHE_TABLE_SIZE 128 // 256(default) or 128 or 64