/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "platform_deps.h" #include "wait.h" #include "matrix.h" #include "keymap.h" #ifdef BACKLIGHT_ENABLE # include "backlight.h" #endif #ifdef LED_MATRIX_ENABLE # include "led_matrix.h" #endif #if defined(RGBLIGHT_ENABLE) # include "rgblight.h" #endif #ifdef RGB_MATRIX_ENABLE # include "rgb_matrix.h" #endif #include "action_layer.h" #include "eeconfig.h" #include "bootloader.h" #include "bootmagic.h" #include "timer.h" #include "sync_timer.h" #include "config_common.h" #include "gpio.h" #include "atomic_util.h" #include "led.h" #include "action_util.h" #include "action_tapping.h" #include "print.h" #include "suspend.h" #include #include #ifdef DEFERRED_EXEC_ENABLE # include "deferred_exec.h" #endif extern layer_state_t default_layer_state; #ifndef NO_ACTION_LAYER extern layer_state_t layer_state; #endif #if defined(SEQUENCER_ENABLE) # include "sequencer.h" # include "process_sequencer.h" #endif #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) # include "process_midi.h" #endif #ifdef AUDIO_ENABLE # include "audio.h" # include "process_audio.h" # ifdef AUDIO_CLICKY # include "process_clicky.h" # endif #endif #ifdef STENO_ENABLE # include "process_steno.h" #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) # include "process_music.h" #endif #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE) # include "process_backlight.h" #endif #ifdef LEADER_ENABLE # include "process_leader.h" #endif #ifdef UNICODE_ENABLE # include "process_unicode.h" #endif #ifdef UCIS_ENABLE # include "process_ucis.h" #endif #ifdef UNICODEMAP_ENABLE # include "process_unicodemap.h" #endif #ifdef UNICODE_COMMON_ENABLE # include "process_unicode_common.h" #endif #ifdef KEY_OVERRIDE_ENABLE # include "process_key_override.h" #endif #ifdef TAP_DANCE_ENABLE # include "process_tap_dance.h" #endif #ifdef PRINTING_ENABLE # include "process_printer.h" #endif #ifdef AUTO_SHIFT_ENABLE # include "process_auto_shift.h" #endif #ifdef DYNAMIC_TAPPING_TERM_ENABLE # include "process_dynamic_tapping_term.h" #endif #ifdef COMBO_ENABLE # include "process_combo.h" #endif #ifdef KEY_LOCK_ENABLE # include "process_key_lock.h" #endif #ifdef SPACE_CADET_ENABLE # include "process_space_cadet.h" #endif #ifdef MAGIC_KEYCODE_ENABLE # include "process_magic.h" #endif #ifdef JOYSTICK_ENABLE # include "process_joystick.h" #endif #ifdef PROGRAMMABLE_BUTTON_ENABLE # include "process_programmable_button.h" #endif #ifdef GRAVE_ESC_ENABLE # include "process_grave_esc.h" #endif #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) # include "process_rgb.h" #endif #ifdef HD44780_ENABLE # include "hd44780.h" #endif #ifdef SEND_STRING_ENABLE # include "send_string.h" #endif #ifdef HAPTIC_ENABLE # include "haptic.h" # include "process_haptic.h" #endif #ifdef OLED_ENABLE # include "oled_driver.h" #endif #ifdef ST7565_ENABLE # include "st7565.h" #endif #ifdef QUANTUM_PAINTER_ENABLE # include "qp.h" #endif #ifdef DIP_SWITCH_ENABLE # include "dip_switch.h" #endif #ifdef DYNAMIC_MACRO_ENABLE # include "process_dynamic_macro.h" #endif #ifdef SECURE_ENABLE # include "secure.h" # include "process_secure.h" #endif #ifdef DYNAMIC_KEYMAP_ENABLE # include "dynamic_keymap.h" #endif #ifdef JOYSTICK_ENABLE # include "joystick.h" #endif #ifdef VIA_ENABLE # include "via.h" #endif #ifdef WPM_ENABLE # include "wpm.h" #endif #ifdef USBPD_ENABLE # include "usbpd.h" #endif #ifdef ENCODER_ENABLE # include "encoder.h" #endif #ifdef POINTING_DEVICE_ENABLE # include "pointing_device.h" #endif #ifdef CAPS_WORD_ENABLE # include "caps_word.h" # include "process_caps_word.h" #endif // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3); void set_single_persistent_default_layer(uint8_t default_layer); #define IS_LAYER_ON(layer) layer_state_is(layer) #define IS_LAYER_OFF(layer) !layer_state_is(layer) #define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer) #define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer) uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache); uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache); bool process_action_kb(keyrecord_t *record); bool process_record_kb(uint16_t keycode, keyrecord_t *record); bool process_record_user(uint16_t keycode, keyrecord_t *record); void post_process_record_kb(uint16_t keycode, keyrecord_t *record); void post_process_record_user(uint16_t keycode, keyrecord_t *record); bool process_record_quantum_helper(uint16_t keycode, keyrecord_t *record); void reset_keyboard(void); void soft_reset_keyboard(void); void startup_user(void); void shutdown_user(void); void register_code16(uint16_t code); void unregister_code16(uint16_t code); void tap_code16(uint16_t code); void tap_code16_delay(uint16_t code, uint16_t delay); const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad); const char *get_u8_str(uint8_t curr_num, char curr_pad); const char *get_u16_str(uint16_t curr_num, char curr_pad);