#include "3dpcb.h" static uint16_t led_timer; bool led_layer_state = false; // Blink at layer 1, 2 or 3 void matrix_scan_kb(void) { uint8_t layer = biton32(layer_state); uint8_t usb_led = host_keyboard_leds(); if (timer_elapsed(led_timer) > LAYER_BLINK_TIME) { switch (layer) { case 1: if (!led_layer_state) { led_set(0); } else { led_set(2); } led_layer_state = !led_layer_state; break; case 2: if (!led_layer_state) { led_set(0); } else { led_set(1); } led_layer_state = !led_layer_state; break; case 3: if (!led_layer_state) { led_set(0); } else { led_set(3); } led_layer_state = !led_layer_state; break; default: led_set(usb_led); led_layer_state = false; } led_timer = timer_read(); } matrix_scan_user(); };