qmk-keychron-q3-colemak-dh/keyboards/boston/config.h
Ryan 7e0299117b
Move encoder config to data driven (#19923)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26 09:45:12 +11:00

69 lines
2.0 KiB
C

/* Copyright 2020 Pylon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MATRIX_COL_PINS \
{ B10, B11, B12, B13, B14, B15, A8, A9, A10, A15, B3, B4, B7, B8, B9, C14, C15, F0, A3 }
#define MATRIX_ROW_PINS \
{ B5, B6, A7, B0, B1, B2, A4 }
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PWM_DRIVER PWMD3
#define BACKLIGHT_PWM_CHANNEL 1
#define BACKLIGHT_PAL_MODE 1
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Define RGBLED */
#define RGB_DI_PIN A5
#define RGBLED_NUM 1
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LAYERS
//The 3D-printed version of Boston uses APA106 LEDs, which are reversed
#define WS2812_BYTE_ORDER WS2812_BYTE_ORDER_RGB
#define TAP_CODE_DELAY 15
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT