qmk-keychron-q3-colemak-dh/keyboards/acheron/apollo/88htsc/config.h
Álvaro A. Volpato 98c1f7a9ef
[Keyboard] Apollo87H PCB support (#16817)
* Initial Apollo87H support

* Define RGB animations and default animation

* Add proper per-key RGB support

* Adjust LED positions

* Separate delta-gamma

* Fine-tune LED positions

* fix up GAMMA revision

* fix up tabs indentation to spaces indentation

* Fixed positioning and CS-SW defs for some LEDs

* Fix INS RGB position

* Fine-tune LED positions, fix default RGB

* Update readme's

* Rename LAYOUT_87H to lowercase 87h

* Formatting gamma's rules.mk

* Formatting delta's rules.mk

* Use smaller readme image

* Use smaller README image

* First support for 87H-T-SC and 88H-T-SC

* Update README

* Fix layout naming

* Remove

* Remove EEPROM definitions, fix missing RGB LED mod/alpha definer

* Add suggestions from noroadsleft
2022-07-23 17:09:52 -07:00

113 lines
4.0 KiB
C

/*
Copyright 2022 Álvaro "Gondolindrim" Volpato <alvaro.volpato@usp.br>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4150 // AP for AcheronProject
#define PRODUCT_ID 0x8873 // For 87H
#define DEVICE_VER 0x0001 // Revision Alpha
#define MANUFACTURER AcheronProject
#define PRODUCT Apollo88H-T-SC
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17
// C0 , C1 , C2 , C3 , C4 , C5 , C6 , C7 , C8 , C9 , C10, C11, C12, C13, C14, C15, C16 }
#define MATRIX_COL_PINS { C8 , C9 , A8 , A10, C7 , C6 , B14, B12, B10, B1 , C5 , C4 , A7 , B0 , C11, A3 , B4 }
// R0 , R1 , R2 , R3 , R4 , R5
#define MATRIX_ROW_PINS { B3 , D2 , C12, A6 , A5 , A4 }
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define STM32_HSECLK 8000000
#define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 87
#define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1
#define WS2812_PWM_CHANNEL 3
#define WS2812_PWM_PAL_MODE 1
#define WS2812_DMA_STREAM STM32_DMA2_STREAM5
#define WS2812_DMA_CHANNEL 6
#define RGB_MATRIX_STARTUP_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH