qmk-keychron-q3-colemak-dh/keyboards/checkerboards/quark_squared
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, M

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* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md add 5-row support for an existing board, Quark^2 (#15188) 2021-12-27 14:32:06 +11:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

Quark_Squared

Quark_Squared

The Quark² PCB is a hotswap version of the Quark PCB. Just like the OG, it has a modified layout than a traditonal 4x12 and 5x12 ortholinear keyboard.

Make example for this keyboard (after setting up your build environment):

make checkerboards:quark_squared:default

These boards may be reset into bootloader either via the reset hardware button (on the back of the PCB near the USB connector) or through a configured RESET shortcut inserted into the keymap.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.