qmk-keychron-q3-colemak-dh/keyboards/hfdkb/ac001/config.h

94 lines
3.5 KiB
C

/* Copyright (C) 2022 Westberry Technology (ChangZhou) Corp., Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* ws2812 RGB LED */
#define RGB_MATRIX_LED_COUNT 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* SPI Config for spi flash*/
#define SPI_DRIVER SPIDQ
#define SPI_SCK_PIN B3
#define SPI_MOSI_PIN B5
#define SPI_MISO_PIN B4
#define SPI_MOSI_PAL_MODE 5
#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN C12
#define WEAR_LEVELING_BACKING_SIZE (8 * 1024)
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
//#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
//#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
//#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
//#define ENABLE_RGB_MATRIX_DUAL_BEACON
//#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//#define ENABLE_RGB_MATRIX_RAINDROPS
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
//#define ENABLE_RGB_MATRIX_SOLID_SPLASH
//#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define USB_SUSPEND_WAKEUP_DELAY 1500 //Wakeup host USB