7e0299117b
Co-authored-by: Nick Brassel <nick@tzarc.org>
72 lines
2.1 KiB
C
72 lines
2.1 KiB
C
/*
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Copyright 2021 fluxlab
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// wiring of each half
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#define MATRIX_ROW_PINS { D4, F5, F4, F1 }
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#define MATRIX_COL_PINS { B2, B3, D6, D7, B4, B5 }
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// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
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#define DIODE_DIRECTION COL2ROW
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#define SELECT_SOFT_SERIAL_SPEED 1
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// #define USE_I2C
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#define SPLIT_USB_DETECT
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#define SPLIT_USB_TIMEOUT 500
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#define RGBLED_NUM 16
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#define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, 6, 7, 15, 14, 13, 12, 11, 10, 9, 8}
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#define RGBLED_SPLIT { 8, 8 }
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#define RGBLIGHT_SPLIT
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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