* Add piantor
* Add Piantor Vial and EstarDyn clone support
Rebased Vial config from [here](36c0fa94a3 (diff-50b215a89a3057054d008a63d5be69aee88134514ead8b432ab246662cc8fe53)
)
produced by Beekeeb, and added support for EstarDyn Pico clones which each have a WS2812 LED
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Co-authored-by: Leo Lou <louyuhong@gmail.com>
86 lines
3.8 KiB
C
86 lines
3.8 KiB
C
// Copyright 2022 Diego Palacios (@diepala)
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// SPDX-License-Identifier: GPL-2.0
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* ┌───┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┐
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* │Tab│ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │Bsp│
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* ├───┼───┼───┼───┼───┼───┤ ├───┼───┼───┼───┼───┼───┤
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* │Ctl│ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │
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* ├───┼───┼───┼───┼───┼───┤ ├───┼───┼───┼───┼───┼───┤
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* │Sft│ Z │ X │ C │ V │ B │ │ N │ M │ , │ . │ / │Sft│
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* └───┴───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┴───┘
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* ┌───┐ ┌───┐
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* │GUI├───┐ ┌───┤Alt│
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* └───┤ ├───┐ ┌───┤ ├───┘
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* └───┤Bsp│ │Ent├───┘
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* └───┘ └───┘
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*/
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[0] = LAYOUT_split_3x6_3(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LGUI, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_RALT
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)
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM layer0_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 85, 255, 75}
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);
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const rgblight_segment_t PROGMEM layer1_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 170, 255, 75}
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);
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const rgblight_segment_t PROGMEM layer2_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 0, 255, 75}
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);
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const rgblight_segment_t PROGMEM layer3_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 191, 255, 75}
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);
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const rgblight_segment_t PROGMEM layer4_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 30, 218, 75}
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);
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const rgblight_segment_t PROGMEM layer5_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 11, 176, 75}
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);
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const rgblight_segment_t PROGMEM layer6_colors[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, 106, 255, 75}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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layer0_colors,
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layer1_colors,
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layer2_colors,
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layer3_colors,
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layer4_colors,
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layer5_colors,
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layer6_colors
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = rgb_layers;
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}
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, 0));
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return state;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, 0));
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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rgblight_set_layer_state(4, layer_state_cmp(state, 4));
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rgblight_set_layer_state(5, layer_state_cmp(state, 5));
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rgblight_set_layer_state(6, layer_state_cmp(state, 6));
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return state;
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}
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#endif
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