b2877470ce
* Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code |
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.. | ||
_example | ||
333fred | ||
bbaserdem | ||
dhertz | ||
drashna | ||
dudeofawesome | ||
edvorakjp | ||
ericgebhart | ||
gordon | ||
jackhumbert | ||
kuatsure | ||
losinggeneration | ||
mtdjr | ||
not-quite-neo | ||
talljoe | ||
turbomech | ||
xtonhasvim | ||
zer09 | ||
readme.md |
User space
This is a place for users to put code that they might use between keyboards. If you build the keymap mine
, /users/mine/rules.mk
will be included in your build, and /users/mine/
will be in your path - keep these things in mind when naming your files and referencing them from other places.