qmk-keychron-q3-colemak-dh/users/spidey3/spidey3.c
Joshua Moses Diamond e4cc642a79
Some refinements of 75_ansi/spidey3 layout (#8581)
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier

* Updated spidey3 to be applicable to all 75_ansi boards

* Sadly, ChromeOS doesn't pay attention to most consumer codes

* Add mac layer; fix flakeyness in CAPS_LOCK underglow.

* Make layers.json match the keymap (to the extent possible)

* Major cleanup; fix broken debug persistence

* Cleanup some whitespace issues

* Fix incorrect log message.

* Rework layer indication to user RGBLIGHT_LAYERS

* Update layouts/community/75_ansi/spidey3/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion

* Refactor to use set_single_persistant_default_layer().

* Use dprint/f to make logging more elegant.

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update layouts/community/75_ansi/spidey3/rules.mk

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/spidey3.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/layer_rgb.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update users/spidey3/init.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Changes from code review

* Numpad layer, various keys for 75_ansi/spidey3

* Add Fn-B to toggle NKRO

* Blink rgb to acknowledge some setting changes

* Updated media control & reset key location

* Minor cleanup

Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-04-11 10:10:37 +10:00

81 lines
2.0 KiB
C

#include QMK_KEYBOARD_H
#include "spidey3.h"
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
// dprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
if (record->event.pressed) {
switch (keycode) {
#ifndef NO_DEBUG
// Re-implement this here, but fix the persistence!
case DEBUG:
debug_enable ^= 1;
if (debug_enable) {
print("DEBUG: enabled.\n");
} else {
print("DEBUG: disabled.\n");
}
eeconfig_update_debug(debug_config.raw);
#endif
break;
case SPI_LNX:
dprint("SPI_LNX\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_LNX);
#endif
break;
case SPI_OSX:
dprint("SPI_OSX\n");
set_single_persistent_default_layer(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_OSX);
#endif
break;
case SPI_WIN:
dprint("SPI_WIN\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_WINC);
#endif
break;
}
}
#ifdef RGBLIGHT_ENABLE
bool res = process_record_user_rgb(keycode, record);
if (res) return true;
#endif
return false;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return default_layer_state_set_user_rgb(state);
#else
return state;
#endif
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return layer_state_set_user_rgb(state);
#else
return state;
#endif
}
bool led_update_user(led_t led_state) {
#ifdef RGBLIGHT_ENABLE
return led_update_user_rgb(led_state);
#else
return true;
#endif
}