qmk-keychron-q3-colemak-dh/quantum/process_keycode/process_audio.c
Jack Humbert ade22f8e2c
Adds support for Planck Rev 6 (#2666)
* initial files for rev 6 with encoder

* music map init, dip scan added

* adds ws2812 driver for arm

* flesh out dip and encoder support

* adds default encoder res

* adds default encoder res

* start muse implementation

* muse working with encoder as control

* flip direction

* try mouse wheel again

* dont break other revs

* dont break other revs

* conditional autio

* pwm ws driver (not working)

* update build includes for chibios

* update ws2812 driver/config

* last commit for glasser code

* working example

* remove rgb for now

* finish up rev6

* working encoder keycodes

* add warnings to planck keymaps about the LAYOUT
2018-07-16 11:48:31 -04:00

69 lines
1.5 KiB
C

#include "audio.h"
#include "process_audio.h"
#ifndef VOICE_CHANGE_SONG
#define VOICE_CHANGE_SONG SONG(VOICE_CHANGE_SOUND)
#endif
float voice_change_song[][2] = VOICE_CHANGE_SONG;
#ifndef PITCH_STANDARD_A
#define PITCH_STANDARD_A 440.0f
#endif
float compute_freq_for_midi_note(uint8_t note)
{
// https://en.wikipedia.org/wiki/MIDI_tuning_standard
return pow(2.0, (note - 69) / 12.0) * PITCH_STANDARD_A;
}
bool process_audio(uint16_t keycode, keyrecord_t *record) {
if (keycode == AU_ON && record->event.pressed) {
audio_on();
return false;
}
if (keycode == AU_OFF && record->event.pressed) {
audio_off();
return false;
}
if (keycode == AU_TOG && record->event.pressed) {
if (is_audio_on()) {
audio_off();
} else {
audio_on();
}
return false;
}
if (keycode == MUV_IN && record->event.pressed) {
voice_iterate();
PLAY_SONG(voice_change_song);
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate();
PLAY_SONG(voice_change_song);
return false;
}
return true;
}
void process_audio_noteon(uint8_t note) {
play_note(compute_freq_for_midi_note(note), 0xF);
}
void process_audio_noteoff(uint8_t note) {
stop_note(compute_freq_for_midi_note(note));
}
void process_audio_all_notes_off(void) {
stop_all_notes();
}
__attribute__ ((weak))
void audio_on_user() {}