d7f352de98
* adding revision A * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update readme.md Adding instruction on how to enter bootloader * adding instruction on how to enter bootloader (DFU) adding instruction on how to enter bootloader (DFU) * updated description * Update keyboards/4pplet/eagle_viper_rep/rev_a/halconf.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/4pplet/eagle_viper_rep/rev_a/config.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h Co-authored-by: Nick Brassel <nick@tzarc.org> * Update keyboards/4pplet/eagle_viper_rep/keymaps/default/keymap.c Co-authored-by: Nick Brassel <nick@tzarc.org> * Restoring palSetLineMode for working underglow I was experiencing the same issue as this: https://github.com/qmk/qmk_firmware/issues/12655#issuecomment-844104659 sigprof helped me resolve this issue. * Update rev_a.c removing palSetLineMode again, works great after rebase. Thanks! Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
109 lines
3.2 KiB
C
109 lines
3.2 KiB
C
/*
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Copyright 2021 Stefan Sundin "4pplet" <4pplet@protonmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rev_a.h"
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void board_init(void) {
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setPinInputHigh(CAPS_PIN);
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setPinInputHigh(SCROLL_PIN);
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setPinInputHigh(NUM_PIN);
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}
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/* Set indicator leds to indicate lock states */
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bool led_update_kb(led_t led_state) {
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bool res = led_update_user(led_state);
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if(res && LOCK_LIGHTS) {
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if(led_state.caps_lock){
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setPinOutput(CAPS_PIN);
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writePin(CAPS_PIN, 0);
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}
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else
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setPinInputHigh(CAPS_PIN);
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if(led_state.scroll_lock){
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setPinOutput(SCROLL_PIN);
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writePin(SCROLL_PIN, 0);
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}
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else
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setPinInputHigh(SCROLL_PIN);
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if(led_state.num_lock){
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setPinOutput(NUM_PIN);
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writePin(NUM_PIN, 0);
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}
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else
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setPinInputHigh(NUM_PIN);
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}
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return res;
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}
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layer_state_t layer_state_set_kb(layer_state_t state) {
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state = layer_state_set_user(state);
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if(DISPLAY_LAYERS){
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setLayerLed(state);
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}
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return state;
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}
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/* Set indicator leds to indicate which layer is active */
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void setLayerLed(layer_state_t state){
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switch(get_highest_layer(state)){
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case 0 :
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setPinOutput(LAYER_1);
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writePin(LAYER_1, 0);
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setPinInputHigh(LAYER_2);
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setPinInputHigh(LAYER_3);
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setPinInputHigh(LAYER_4);
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setPinInputHigh(LAYER_5);
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break;
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case 1 :
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setPinOutput(LAYER_2);
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writePin(LAYER_2, 0);
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setPinInputHigh(LAYER_1);
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setPinInputHigh(LAYER_3);
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setPinInputHigh(LAYER_4);
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setPinInputHigh(LAYER_5);
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break;
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case 2 :
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setPinOutput(LAYER_3);
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writePin(LAYER_3, 0);
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setPinInputHigh(LAYER_1);
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setPinInputHigh(LAYER_2);
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setPinInputHigh(LAYER_4);
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setPinInputHigh(LAYER_5);
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break;
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case 3 :
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writePin(LAYER_4, 0);
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setPinInputHigh(LAYER_5);
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setPinInputHigh(LAYER_1);
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setPinInputHigh(LAYER_2);
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setPinInputHigh(LAYER_3);
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setPinOutput(LAYER_4);
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break;
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case 4 :
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setPinOutput(LAYER_5);
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writePin(LAYER_5, 0);
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setPinInputHigh(LAYER_1);
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setPinInputHigh(LAYER_2);
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setPinInputHigh(LAYER_3);
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setPinInputHigh(LAYER_4);
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break;
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default :
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setPinInputHigh(LAYER_1);
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setPinInputHigh(LAYER_2);
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setPinInputHigh(LAYER_3);
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setPinInputHigh(LAYER_4);
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setPinInputHigh(LAYER_5);
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}
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}
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