qmk-keychron-q3-colemak-dh/keyboards/bioi/morgan65/keymaps/default/keymap.c
scottywei 6edbd845eb
[Keyboard] Add BIOI Keyboards (#9602)
* Add BIOI Keyboards

Add keyboards from BIOI, including dual-mode G60, Morgan65, and S65

* Update keyboards/bioi/g60/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/bioi/g60/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/bioi/g60/g60.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/bioi/g60/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

* Rename rule.mk to rules.mk

* Rename rule.mk to rules.mk

* Rename rule.mk to rules.mk

* Update readme.md

* Apply suggestions from code review

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update ble.h

* Update config.h

Change VenderID to 8101

* Update config.h

* Update config.h

* Update ble.c

* Update ble.h

* Add license headers

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Add license header in keymap files

* Fix year in  license header

* Update keyboards/bioi/s65/readme.md

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-01-10 18:57:58 -08:00

52 lines
3.4 KiB
C

/* Copyright 2020 Basic I/O Instruments(Scott Wei) <scot.wei@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPACE, KC_GRV, KC_F1,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_F2,
KC_CAPSLOCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NONUS_HASH, KC_ENT, KC_F3,
KC_LSFT, KC_NONUS_BSLASH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_F4,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
RESET, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, RGB_TOG, RGB_MOD, BL_TOGG, BL_STEP, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______),
};