71 lines
1.9 KiB
C
71 lines
1.9 KiB
C
#include QMK_KEYBOARD_H
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#include "quantum.h"
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#define NUMPAD TO(_NUMPAD)
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enum layers {
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_NUMPAD = 0,
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_FUNC2,
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_MOUSE,
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_CTRL,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_NUMPAD] = LAYOUT(
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KC_P7, KC_P8, KC_P9, LT(_CTRL,KC_P0),
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KC_P4, KC_P5, KC_P6, TT(_MOUSE),
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KC_P1, KC_P2, KC_P3, TT(_FUNC2)
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),
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[_FUNC2] = LAYOUT(
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KC_F17, KC_F18, KC_F19, NUMPAD,
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KC_F14, KC_F15, KC_F16, _______,
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KC_F11, KC_F12, KC_F13, _______
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),
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[_MOUSE] = LAYOUT(
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_______, _______, KC_WH_D, NUMPAD,
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_______, _______, KC_BTN1, _______,
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_______, _______, KC_WH_U, _______
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),
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[_CTRL] = LAYOUT(
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KC_MUTE, RGB_TOG, _______, _______,
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KC_VOLU, RGB_RMOD, _______, _______,
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KC_VOLD, RGB_MOD, _______, _______
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),
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};
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static const rgblight_segment_t PROGMEM mrd_numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 4, HSV_GREEN}
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);
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static const rgblight_segment_t PROGMEM mrd_mouse_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{4, 4, HSV_YELLOW}
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);
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static const rgblight_segment_t PROGMEM mrd_ctrl_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{8, 4, HSV_PURPLE}
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);
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static const rgblight_segment_t PROGMEM mrd_func2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{12, 4, HSV_BLUE}
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);
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// Now define the array of layers. Later layers take precedence
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static const rgblight_segment_t* const PROGMEM mrd_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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mrd_numpad_layer,
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mrd_func2_layer,
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mrd_mouse_layer,
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mrd_ctrl_layer
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = mrd_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(1, layer_state_cmp(state, _FUNC2));
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rgblight_set_layer_state(2, layer_state_cmp(state, _MOUSE));
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rgblight_set_layer_state(3, layer_state_cmp(state, _CTRL));
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return state;
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}
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