qmk-keychron-q3-colemak-dh/keyboards/rainkeeb/config.h
rainsff c41c8ff780
Add rainkeeb keyboard (#10875)
* Add rainkeeb

Add support for rainkeeb

* gpl license added

* updated

* Apply suggestions from code review

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>

* Apply suggestions from code review

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>

* Update info.json

* via keymap added

* updated keymap and .h to work properly

* fixed oled code oops

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
2020-11-27 13:04:56 -05:00

52 lines
1.6 KiB
C

/* Copyright 2020 Regan Palmer
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x726B // rk - "rainkeebs"
#define PRODUCT_ID 0x726B // rk - "rainkeeb"
#define DEVICE_VER 0x0001
#define MANUFACTURER rainkeebs
#define PRODUCT rainkeeb
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
/* key matrix pins */
#define MATRIX_ROW_PINS { D3, D2, D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* encoder pads */
#define ENCODERS_PAD_A { B2 }
#define ENCODERS_PAD_B { B6 }
#define ENCODER_RESOLUTION 4