64263bbb02
* add indicator lighting support thanks to Keebology tracing * set the correct number of underglow LEDs * add comments and skeletal structure for layer indicator LEDs * add backlight areas pins * update readme * we can't turn leds on based on zones, so we use multiple backlight pin support instead to turn them ALL on and control them. * add comments to backlight setting * make a more useful default keymap that can also be used for testing * add duck orion to list * add indicator led support * update readme * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * add the appropriate header files * fix indent so Drashna will not die * Update keyboards/duck/orion/v3/v3.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/duck/orion/v3/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: fauxpark <fauxpark@gmail.com>
44 lines
1.6 KiB
C
44 lines
1.6 KiB
C
/* Copyright 2019 MechMerlin <mechmerlin@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "v3.h"
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#include "indicator_leds.h"
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// Alphas PB1
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// Navigation Cluster: PB2
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// Number Row, Mods: PB3
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// Function Row: PE6
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// Other than using RGB or LED matrix, QMK cannot turn on specific zones
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// of backlight LEDs. Unfortunately, Duck PCBs do not follow this design
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// and instead use multiple pins connected to each of these zones. QMK is
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// only able to control them ALL with the current default mechanisms.
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// Locking indicator LEDs
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// The Duck Orion V3 has 3 locking indicator LEDs and are located to the right
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// of the Escape key.
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bool led_update_kb(led_t led_state) {
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if(led_update_user(led_state)) {
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writePin(B0, !led_state.caps_lock);
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writePin(B4, !led_state.num_lock);
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writePin(D7, !led_state.scroll_lock);
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}
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return true;
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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return process_record_user(keycode, record);
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}
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