534ea89190
* feat: added ik75 still error - quantum/vial_ensure_keycode.h:164:1: error: static assertion failed: "" _Static_assert(KC_LSPO == 0x5CD7, ""); * fix: add via settings * fix: disable unused matrix for firmware size - remove matrix that causes error * feat: use home as default layout * fix: rotary click is K4F should be 4,15 not 0,14 * refactor: disable some matrix to free some bytes * feat: remove more bad rgb for bigger memory and add restart button (not bootloader) * fix: undetected keyboard when pc shutdown - sometimes need to replug or reflash
107 lines
3.8 KiB
C
107 lines
3.8 KiB
C
/* Copyright 2022 Feker
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* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 16
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/* key matrix pins */
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#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
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#define MATRIX_COL_PINS { E6, B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, E2 }
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 0
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#ifdef ENCODER_ENABLE
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/* Encoder pins */
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#define ENCODERS_PAD_A { C6 }
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#define ENCODERS_PAD_B { C7 }
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/* Encoder config */
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#define ENCODER_RESOLUTION 2
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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/* RGB Matrix config */
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#define DRIVER_ADDR_1 0b1011111
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#define DRIVER_ADDR_2 0b1010000
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 63
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#define DRIVER_2_LED_TOTAL 64
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/* RGB Matrix effect */
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// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
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// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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// #define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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// #define ENABLE_RGB_MATRIX_RAINDROPS
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// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
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// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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// #define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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