qmk-keychron-q3-colemak-dh/users/haervig/haervig.h
2021-07-01 10:12:19 -07:00

298 lines
6.8 KiB
C

/*
Copyright 2021 Jakob Hærvig <jakob.haervig@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "keymap_danish.h"
enum userspace_layers {
_DEADKEY = 14, // Change if more than 16 layers are required
_NAV
};
enum userspace_custom_keycodes {
//CU_GAME = SAFE_RANGE, // Toggle game mode on/off
CU_NAV = SAFE_RANGE, // NAV | ESC
#ifdef DANISH_ENABLE
CU_LSFT, // LSFT | (
CU_RSFT, // LSFT | )
CU_COMM, // , | <
CU_DOT, // . | >
CU_SLSH, // / | ?
CU_SCLN, // ; | :
CU_QUOT, // ' | "
CU_2, // 2 | @
CU_4, // 4 | $
CU_6, // 6 | ^
CU_7, // 7 | &
CU_8, // 8 | *
CU_9, // 9 | (
CU_0, // 0 | )
CU_MINS, // - | _
CU_EQL, // = | +
CU_BSPC, // backspace | delete
CU_LBRC, // [ | {
CU_RBRC, // ] | }
CU_BSLS, // \ | |
#endif
NEW_SAFE_RANGE // Use for keymap specific keycodes
};
#ifdef DANISH_ENABLE
extern bool lshift;
extern bool rshift;
extern bool lshiftp;
extern bool rshiftp;
extern uint16_t lshift_timer;
extern uint16_t rshift_timer;
extern uint8_t prev_indx;
extern uint16_t prev_kcs[6];
void add_to_prev(uint16_t kc);
void unreg_prev(void);
extern bool esct;
#endif
extern bool navesc;
extern uint16_t navesc_timer;
void timer_timeout(void);
void timer_timeout_keymap(void);
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
#define CTRLX LCTL(KC_X)
#define CTRLC LCTL(KC_C)
#define CTRLV LCTL(KC_V)
#define ALTF4 LALT(KC_F4)
#define GUIU LGUI(KC_UP)
#define GUID LGUI(KC_DOWN)
#define GUIL LGUI(KC_LEFT)
#define GUIR RGUI(KC_RIGHT)
#define CTLENT CTL_T(KC_ENT)
#define EMOJI LWIN(KC_DOT)
/*
Templates for Keys, with custom shifted and non shifted Characters
*/
// Normal shift status
#define SHIFT_NORM(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
if (lshift || rshift) { \
register_code(KC_LSFT); \
unregister_code(kc2); \
register_code(kc2); \
add_to_prev(kc2); \
} else { \
unregister_code(KC_LSFT); \
unregister_code(kc1); \
register_code(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
} \
return false;
// Inverted shift status
#define SHIFT_SWITCH(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
if (lshift || rshift) { \
unregister_code(KC_LSFT); \
unregister_code(kc2); \
register_code(kc2); \
add_to_prev(kc2); \
} else { \
register_code(KC_LSFT); \
unregister_code(kc1); \
register_code(kc1); \
add_to_prev(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
unreg_prev(); \
if (lshift || rshift) \
register_code(KC_LSFT); \
else \
unregister_code(KC_LSFT); \
} \
return false;
// Always shifted
#define SHIFT_ALL(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
register_code(KC_LSFT); \
if (lshift || rshift) { \
tap_code(kc2); \
add_to_prev(kc2); \
} else { \
tap_code(kc1); \
add_to_prev(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
unreg_prev(); \
if (lshift || rshift) \
register_code(KC_LSFT); \
else \
unregister_code(KC_LSFT); \
} \
return false;
// Never shifted
#define SHIFT_NO(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
unregister_code(KC_LSFT); \
if (lshift || rshift) { \
tap_code(kc2); \
add_to_prev(kc2); \
} else { \
tap_code(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
unreg_prev(); \
if (lshift || rshift) \
register_code(KC_LSFT); \
else \
unregister_code(KC_LSFT); \
} \
return false;
// Norm AltGr
#define NORM_ALGR(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
if (lshift || rshift) { \
register_code(KC_ALGR); \
unregister_code(KC_LSFT); \
tap_code(kc2); \
unregister_code(KC_ALGR); \
} else { \
unregister_code(KC_ALGR); \
unregister_code(KC_LSFT); \
tap_code(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
} \
return false;
// Norm AltGr shift
#define NORM_ALGRSHIFT(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
register_code(KC_LSFT); \
register_code(KC_ALGR); \
if (lshift || rshift) { \
unregister_code(kc2); \
tap_code(kc2); \
unregister_code(KC_LSFT); \
} else { \
unregister_code(KC_LSFT); \
unregister_code(kc1); \
register_code(kc1); \
} \
unregister_code(KC_ALGR); \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
} \
return false;
// Inverted altgr status
#define ALGR_SWITCH(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
register_code(KC_ALGR); \
if (lshift || rshift) { \
unregister_code(KC_LSFT); \
unregister_code(kc2); \
register_code(kc2); \
unregister_code(KC_ALGR); \
add_to_prev(kc2); \
} else { \
register_code(KC_LSFT); \
unregister_code(kc1); \
register_code(kc1); \
unregister_code(KC_ALGR); \
add_to_prev(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
unreg_prev(); \
if (lshift || rshift) \
register_code(KC_LSFT); \
else \
unregister_code(KC_LSFT); \
} \
return false;
// Always AltGr
#define SHIFT_ALGR(kc1, kc2) \
if (record->event.pressed) { \
timer_timeout(); \
unregister_code(KC_LSFT); \
register_code(KC_ALGR); \
if (lshift || rshift) { \
unregister_code(kc2); \
tap_code(kc2); \
register_code(KC_LSFT); \
} else { \
unregister_code(kc1); \
tap_code(kc1); \
} \
unregister_code(KC_ALGR); \
} \
return false;
// Different keycode when Ctrl is pressed
#define CTRL(kc1, kc2) \
if(record->event.pressed) { \
timer_timeout(); \
if (lshift || rshift) \
register_code(KC_LSFT); \
else \
unregister_code(KC_LSFT); \
if (keyboard_report->mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))){ \
register_code(kc2); \
} else { \
register_code(kc1); \
} \
} else { \
unregister_code(kc1); \
unregister_code(kc2); \
} \
return false;