* fixup: update Vial keymaps per upstream reqs more keycodes renamed `rgb_matrix_indicators_user` return type switched to bool keymaps/encoder maps that exceeded DYNAMIC_KEYMAP_LAYER_COUNT had excess layers removed EOL spaces and backslashes removed from keymaps * fixup: DRIVER_LED_TOTAL --> RGB_MATRIX_LED_COUNT * fixup: Vial-exclusive keyboard configs * fixup: 42keebs rules * fixup: relocated Vial keymaps * fixup: cleanup post-keymap move Remove wavtype/p01_ultra keymaps that went into QMK under different names Fix handwired/misterdeck and 4pplet/waffling60/rev_c keymaps * fixup: Vial-exclusive default keymaps * fixup: remove broken via-only keymaps compiling VIA keymaps is not supported anyway * fixup: non-compiling Vial keymaps * refactor: changes from QMK PR, fix Vial keymap
54 lines
2.0 KiB
C
54 lines
2.0 KiB
C
/* Copyright 2022 @ Keychron (https://www.keychron.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layers { _BASE, _FN1, _RESERVED1, _RESERVED2 };
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_numpad_6x4(
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MO(_FN1), KC_ESC, KC_BSPC, KC_TAB,
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KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_P1, KC_P2, KC_P3,
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KC_P0, KC_PDOT, KC_PENT),
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[_FN1] = LAYOUT_numpad_6x4(
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_______, KC_MUTE, KC_VOLD, KC_VOLU,
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RGB_MOD, RGB_VAI, RGB_HUI, KC_DEL,
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RGB_RMOD, RGB_VAD, RGB_HUD,
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RGB_SAI, RGB_SPI, KC_MPRV, _______,
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RGB_SAD, RGB_SPD, KC_MPLY,
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RGB_TOG, KC_MNXT, _______),
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[_RESERVED1] = LAYOUT_numpad_6x4(
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_______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______),
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[_RESERVED2] = LAYOUT_numpad_6x4(
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_______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______)
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};
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