666861dd6f
* [Keyboard] New Keyboard - BDE Added the Big Dill Extended by MechWild * Corrected pinout for righty config Corrected the copied line from the lefty config that had not been updated prior to this commit. * Corrected the files that had been overwritten with old versions during testing. * Update keyboards/mechwild/bde/lefty/config.h * Made changes based on suggestions. Added GPL and split preference config.h lines into keymap level. * Apply suggestions from code review Readme cleanup * Update keyboards/mechwild/bde/lefty/keymaps/fancy/config.h * Update keyboards/mechwild/bde/lefty/keymaps/via/config.h * Apply suggestions from code review Corrects a stray style line in one of the readme files as well as correcting the name of the keymap layout from the inaccurate 3x14 name to just "layout"
55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
/* Copyright 2020 Kyle McCreery
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6D77 // mw = "MechWild"
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#define PRODUCT_ID 0x1701
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#define DEVICE_VER 0x0203
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#define MANUFACTURER MechWild
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#define PRODUCT BDE Lefty
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 14
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/* key matrix pins */
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#define MATRIX_ROW_PINS { D1, D7, D3}
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#define MATRIX_COL_PINS { F7, B1, B6, B2, B3, F6, F5, F4, D0, D4, C6, E6, B5, B4}
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* If RGBLIGHT_ENABLE is set to yes in the rules, ensure the RGBLED_NUM is accurate for how many you have attached. */
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#define RGB_DI_PIN D2
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#define RGBLED_NUM 16
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#define RGBLIGHT_ANIMATIONS
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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