qmk-keychron-q3-colemak-dh/keyboards/sofle/keyhive/config.h
Drashna Jaelre 22470f0302
[Keyboard] Add basic Keyhive Sofle support (#14296)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
2021-10-05 17:49:39 -07:00

106 lines
3.5 KiB
C
Executable File

/* Copyright
* 2021 solartempest
* 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// USB Device descriptor parameter
#define VENDOR_ID 0xFC32
#define PRODUCT_ID 0x1287
#define DEVICE_VER 0x0002
#define MANUFACTURER Keyhive
#define PRODUCT Sofle // VIA version for this PCB is incorrect for the bottom row
// Key matrix size
// Rows are doubled-up. Added extra column for rotary encoder VIA mapping.
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS \
{ C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS \
{ B6, B2, B3, B1, F7, F6 }
#define MATRIX_ROW_PINS_RIGHT \
{ C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS_RIGHT \
{ F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
// Encoder support
#define ENCODERS_PAD_A \
{ F5 }
#define ENCODERS_PAD_B \
{ F4 }
#define ENCODERS_PAD_A_RIGHT \
{ F4 }
#define ENCODERS_PAD_B_RIGHT \
{ F5 }
#define ENCODER_RESOLUTIONS \
{ 4, 2 } // Left encoder seems to have double-output issue but right does not.
#define TAP_CODE_DELAY 10
// Communication between sides
#define SOFT_SERIAL_PIN D2
// OLED settings
#define OLED_TIMEOUT 80000
#define OLED_BRIGHTNESS 90
#define SPLIT_WPM_ENABLE
#define SPLIT_OLED_ENABLE
#define SPLIT_TRANSPORT_MIRROR
// Add RGB underglow
#define RGB_DI_PIN D3
#define RGBLED_NUM 74
#define RGBLED_SPLIT \
{ 37, 37 }
#define RGBLIGHT_LIMIT_VAL 160 // Power draw may exceed 0.6A at max brightness with white colour.
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGBLIGHT_SLEEP
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_SPLIT RGBLED_SPLIT
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 10