qmk-keychron-q3-colemak-dh/keyboards/claw44/keymaps/yfuku/keymap.c
yfuku 3654d0f080 [Keyboard] add claw44 keyboard (#5511)
* add claw44 keyboard

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/readme.md

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Remove unnecessary code because of default value

* Move layer definition

* Update keyboards/claw44/keymaps/default/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/keymaps/yfuku/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/readme.md

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* default keymap. LAYOUT_kc -> LAYOUT macro

* Move rules.mk from keymaps to keyboard level.

* add Hardware Supported, Hardware Availability

* Update keyboards/claw44/keymaps/default/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/keymaps/yfuku/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Remove depreciated function
2019-03-30 12:16:18 -07:00

222 lines
6.3 KiB
C

#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// common
#define KC_ KC_TRNS
#define KC_XXXX KC_NO
#define KC_RST RESET
#define KC_VD KC__VOLDOWN
#define KC_VU KC__VOLUP
// layer
#define KC_L_SPC LT(_LOWER, KC_SPC)
#define KC_R_ENT LT(_RAISE, KC_ENT)
// shift_t
#define KC_S_TAB LSFT_T(KC_TAB)
#define KC_S_ESC LSFT_T(KC_ESC)
#define KC_S_JA LSFT_T(KC_LANG1)
#define KC_S_EN LSFT_T(KC_LANG2)
// cmd_t
#define KC_M_F LCMD_T(KC_F)
#define KC_M_D LCMD_T(KC_D)
#define KC_M_J LCMD_T(KC_J)
#define KC_M_K LCMD_T(KC_K)
// ctl_t
#define KC_C_S LCTL_T(KC_S)
#define KC_C_L LCTL_T(KC_L)
#define KC_C_BS LCTL_T(KC_BSPC)
// alt_t
#define KC_A_D ALT_T(KC_D)
#define KC_A_K ALT_T(KC_K)
#define KC_A_Z ALT_T(KC_Z)
#define KC_A_SL ALT_T(KC_SLSH)
#define KC_A_DEL ALT_T(KC_DEL)
// cmd+shift_t
#define KC_MS_Q SCMD_T(KC_Q)
#define KC_MS_A SCMD_T(KC_A)
#define KC_MS_S SCMD_T(KC_S)
#define KC_MS_SC SCMD_T(KC_SCLN)
#define KC_MS_ESC SCMD_T(KC_ESC)
//
#define KC_MR RCMD(KC_R)
#define KC_MF RCMD(KC_F)
#define KC_MW RCMD(KC_W)
#define KC_MX RCMD(KC_X)
#define KC_MC RCMD(KC_C)
#define KC_MV RCMD(KC_V)
#define KC_MTAB RCMD(KC_TAB)
#define KC_MSF RCMD(RSFT(KC_F))
#define KC_MSR RCMD(RSFT(KC_R))
#define KC_MST RCMD(RSFT(KC_T))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// M_ = LCMD_T(
// A_ = ALT_T(
// C_ = LCTL_T(
// MS_ = SMD_T(
// R_ = LT(_RAISE
// L_ = LT(_LOWER
[_QWERTY] = LAYOUT_kc( \
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
S_TAB, A ,C_S , D ,M_F , G , H ,M_J , K ,C_L ,SCLN,S_ESC,
//|----+----+----+----+----+----+ |----+----+----+----+----+----|
, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, ,
//`----+----+----+----+----+----/ \----+----+----+----+----+----'
A_DEL,S_EN,L_SPC,C_BS, C_BS,R_ENT,S_JA,A_DEL
// `----+----+----+----' `----+----+----+----'
),
// \ ^ ! & | @ = + * % -
// ( # $ " ' ~ ← ↓ ↑ → ` )
// { [ ] }
[_RAISE] = LAYOUT_kc( \
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,BSLS,CIRC,EXLM,AMPR,PIPE, AT ,EQL ,PLUS,ASTR,PERC,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LPRN,HASH,DLR ,DQT ,QUOT,TILD, LEFT,DOWN, UP ,RGHT,GRV ,RPRN,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , ,LCBR,LBRC, RBRC,RCBR, , , , ,
//`----+----+----+----+----+----/ \----+----+----+----+----+----'
, ,BSPC, , , , ,RST
// `----+----+----+----' `----+----+----+----'
),
[_LOWER] = LAYOUT_kc( \
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , ,MSF ,MSR ,MST , ,EQL ,PLUS,ASTR,PERC,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , ,COMM,DOT ,SLSH, ,
//`----+----+----+--+-+----+----/ \----+----+----+----+----+----'
RST , , , , ,DEL , ,
// `----+----+----+----' `----+----+----+----'
),
};
void matrix_init_user(void) {
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
}
return true;
}