qmk-keychron-q3-colemak-dh/tmk_core/common/action_util.h
Thiago Alves 74e97eefd7 Adds oneshot layer and oneshot tap toggling (#308)
This commit is mostly a cherry-pick from `ahtn` at
https://github.com/tmk/tmk_keyboard/pull/255.

These are the changes:

* Adds ACTION_LAYER_ONESHOT
* Adds ONESHOT_TAP_TOGGLE
* Mentions sticky keys in the docs on oneshot.
2016-05-05 21:41:37 -04:00

94 lines
2.4 KiB
C

/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTION_UTIL_H
#define ACTION_UTIL_H
#include <stdint.h>
#include "report.h"
#ifdef __cplusplus
extern "C" {
#endif
extern report_keyboard_t *keyboard_report;
void send_keyboard_report(void);
/* key */
void add_key(uint8_t key);
void del_key(uint8_t key);
void clear_keys(void);
/* modifier */
uint8_t get_mods(void);
void add_mods(uint8_t mods);
void del_mods(uint8_t mods);
void set_mods(uint8_t mods);
void clear_mods(void);
/* weak modifier */
uint8_t get_weak_mods(void);
void add_weak_mods(uint8_t mods);
void del_weak_mods(uint8_t mods);
void set_weak_mods(uint8_t mods);
void clear_weak_mods(void);
/* macro modifier */
uint8_t get_macro_mods(void);
void add_macro_mods(uint8_t mods);
void del_macro_mods(uint8_t mods);
void set_macro_mods(uint8_t mods);
void clear_macro_mods(void);
/* oneshot modifier */
void set_oneshot_mods(uint8_t mods);
uint8_t get_oneshot_mods(void);
void clear_oneshot_mods(void);
void oneshot_toggle(void);
void oneshot_enable(void);
void oneshot_disable(void);
bool has_oneshot_mods_timed_out(void);
int8_t get_oneshot_locked_mods(void);
void set_oneshot_locked_mods(int8_t mods);
void clear_oneshot_locked_mods(void);
typedef enum {
ONESHOT_PRESSED = 0b01,
ONESHOT_OTHER_KEY_PRESSED = 0b10,
ONESHOT_START = 0b11,
ONESHOT_TOGGLED = 0b100
} oneshot_fullfillment_t;
void set_oneshot_layer(uint8_t layer, uint8_t state);
uint8_t get_oneshot_layer(void);
void clear_oneshot_layer_state(oneshot_fullfillment_t state);
void reset_oneshot_layer(void);
bool is_oneshot_layer_active(void);
uint8_t get_oneshot_layer_state(void);
bool has_oneshot_layer_timed_out(void);
/* inspect */
uint8_t has_anykey(void);
uint8_t has_anymod(void);
uint8_t get_first_key(void);
#ifdef __cplusplus
}
#endif
#endif