17bda000f3
* id80: New keyboard (IDOBAO ID80) Add initial support for the IDOBAO ID80 keyboard. Most source files were generated by the KBFirmware JSON to QMK Parser (https://noroadsleft.github.io/kbf_qmk_converter/) based on the ID80.json file provided by the keyboard vendor. The only change to rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware fit into the available flash space. * id80: Update default keymap to match stock Update the Fn layer in the default keymap to match the stock firmware which was actually flashed into the PCB. * id80: Add Caps Lock indicator support Although the KBFirmware JSON includes information about the MCU pins used for keyboard indicator LEDs, the KBF to QMK converter does not generate the required code automatically. Implement the LED handling code, and at the same time switch from the older `led_set_kb` API to the newer `led_update_kb`. * id80: Remove placeholder functions The provided skeletons for `matrix_scan_kb` and `process_record_kb` did not do anything useful, so remove them. * id80: Use Esc as the Bootmagic Lite activation key The Esc key is not at the (0, 0) position in the ID80 matrix, therefore setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to use the Esc key for Bootmagic Lite. * id80: Update info.json Replace info.json generated by the KBF to QMK converter with another version generated using http://www.keyboard-layout-editor.com/ and the KLE raw to QMK info.json converter (https://qmk.fm/converter/). The updated info.json has the correct physical layout (the distance between the function key row and the main block is actually 0.25U, but the vendor-provided ID80.json had 0.5U there) and correct key labels (using the stock layout instead of raw matrix locations and pin names). * id80: Enable NKRO The default keymap is updated to have NK_TOGG at Fn+N, like most other keyboards which have NKRO enabled. * id80: Use unique USB vendor/product ID Having an unique USB vendor/product ID is required for VIA support. The vendor ID value is the same as for the `idobo` (ID75) keyboard. * id80: Fix right modifiers in the default keymap For some reason the default keymap converted from the vendor-supplied JSON had the right Shift, Alt and Ctrl keys mapped to the left side modifier keycodes. * id80: Remove empty row 6 (F0) from matrix The matrix layout which was defined in the vendor-supplied ID80.json file had 12 rows which corresponded to the left and right parts of the 6 physical rows. However, the row 6 of the matrix (connected to the F0 pin), which corresponded to the right part of the physical bottom row, was completely empty (all 9 keys of the bottom row were placed in the matrix row for the left part). Keeping this row in the matrix just wastes resources; in particular, when the VIA support is enabled, having a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic macros, which is less than the recommended minimum of 128 bytes. Removing the unused row reduces the matrix size to 9×11, which leaves 194 bytes of EEPROM space for dynamic macros. * id80: Update row numbers in the LAYOUT macro Update row numbers in the names of the LAYOUT macro parameters after removing a row in the middle. * id80: Set RGBLED_NUM to 20 to match the actual PCB The vendor-supplied ID80.json file specified that the PCB should have 28 RGB LEDs in the chain. However, the actual PCB that was shipped from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4 more LEDs on top of the PCB, to the right of the Enter key location). Update RGBLED_NUM to match the actual PCB.
89 lines
3.1 KiB
C
89 lines
3.1 KiB
C
/*
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Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6964 /* "id" */
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#define PRODUCT_ID 0x0080
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#define DEVICE_VER 0x0001
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#define MANUFACTURER IDOBAO
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#define PRODUCT ID80
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#define DESCRIPTION A 75% hotswap keyboard
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/* key matrix size */
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#define MATRIX_ROWS 11
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#define MATRIX_COLS 9
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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* The matrix description in the vendor-supplied JSON file for kbfirmware.com
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* had 12 rows:
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* { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
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* However, the row 6 was completely empty, and the pin F0 was not actually
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* routed anywhere on the PCB, therefore this row was removed to save some
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* resources (the EEPROM space for dynamic keymaps is especially scarce).
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*/
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#define MATRIX_ROW_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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#define DIODE_DIRECTION ROW2COL
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#define BACKLIGHT_PIN B6
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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#define CAPS_LOCK_LED_PIN C7
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 20 /* 16 underglow LEDs, 4 top LEDs */
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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/* Bootmagic Lite key configuration: use the Esc key */
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#define BOOTMAGIC_LITE_ROW 5
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#define BOOTMAGIC_LITE_COLUMN 0
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// partially generated by KBFirmware JSON to QMK Parser
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// https://noroadsleft.github.io/kbf_qmk_converter/
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