qmk-keychron-q3-colemak-dh/keyboards/preonic/keymaps/laurentlaurent/keymap.c
Laurent Lao 22aa2ce6b2 [Keymap] laurentlaurent's preonic keymap (#6977)
* Removed ugfx binary because of antivirus

* Created laurent's keymap

* Made QWERTY Mac and QWERTY Windows

* Rev 1.0, added _PUNC, _NAV, _EXTRA

* REV 1.1, Dynamic macros start/stop now plays a sound, Lower acts like backspace on tap

* Formatting fixes

* Added Intellisense macro, fixed formatting

* Improved ergonomics/muscle mem on punctuation lay

* Added Raise Tap to Backspace

* Mirrored Ergodox, added One-Handed

* Added layers in README.md, added Caps lock, Scroll lock

* Moved Caps to better location

* Added ErgoDox link

* Edit Readme.md with more layer switching information

* Modified _PUNC for muscle memory

* Reverted .gitignore and .vscode settings.json to reflect master

* Improved formatting according to PR review

* QMK_KEYBOARD_H def for Intellisense fixed->rev3.h

* .gitignore diff fix

* Fixing settings.json diff

* Update settings.json

* Update keyboards/preonic/keymaps/laurentlaurent/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-10-11 21:35:53 -07:00

604 lines
32 KiB
C

/* Laurent's Preonic Layout
*/
// For IntelliSense
#ifdef __INTELLISENSE__
#include "../../rev3/config.h"
#include "../../rev3/rev3.h"
enum dynamic_macro_keycodes {
DYN_REC_START1 = DYNAMIC_MACRO_RANGE,
DYN_REC_START2,
DYN_REC_STOP,
DYN_MACRO_PLAY1,
DYN_MACRO_PLAY2,
};
#define QMK_KEYBOARD_H "rev3.h"
#endif
#include QMK_KEYBOARD_H
#include "muse.h"
// ==== These keys allows usage of the home row as modifiers (when held) ====
// Very bad for gaming, switch to gaming layout
// For _QWERTY_MAC
// S and L into Ctrl
#define LCT_S LCTL_T(KC_S)
#define LCT_L LCTL_T(KC_L)
// F, J and Z into CMD
#define LWN_F LGUI_T(KC_F)
#define LWN_Z LGUI_T(KC_Z)
#define LWN_J LGUI_T(KC_J)
// For _QWERTY_WIN
// S and L into WIN
#define LWN_S LGUI_T(KC_S)
#define LWN_L LGUI_T(KC_L)
// F, J and Z into Ctrl
#define LCT_F LCTL_T(KC_F)
#define LCT_Z LCTL_T(KC_Z)
#define LCT_J LCTL_T(KC_J)
// ============================================================================
// ==== For All ====
// Layout helper
#define __LYB__ KC_TRANSPARENT
// Mod Tap
// Changing K and D into Alt
#define LAT_D LALT_T(KC_D)
#define LAT_K LALT_T(KC_K)
// Equal into Ctrl+Alt+Cmd
#define LCAGEQ LCAG_T(KC_EQUAL)
// Esc into Meh
#define LMHESC MEH_T(KC_ESC)
// Space into Shift
#define LSHFSP SFT_T(KC_SPACE)
// Backspace into Shift
#define LSHFBK SFT_T(KC_BSPACE)
// Switching layers
#define LTO_BS TO(_QWERTY_MAC) // Go to Base Layer
// Go to _NAV
#define LLY_SC LT(_NAV, KC_SCLN) // From ;
#define LLY_A LT(_NAV, KC_A) // From A
// Go to _PUNC
#define LLY_TB LT(_PUNC, KC_TAB) // From Tab
#define LLY_BK LT(_PUNC, KC_BSPACE) // From Backspace
#define LLY_BS LT(_PUNC, KC_BSLASH) // From Backslash
// Others
#define LLY_GR LT(_ONEHD, KC_GRV) // Go to _ONEHD from `
#define LLY_ET LT(_EXTRA, KC_ENT) // Go to _EXTRA from Enter
#define LLSWIT MO(_LYSWT) // Layer Switcher
#define LLY_DL LT(_NUM, KC_DEL) // Go to _NUM from Delete
// Shortcuts
// Mac Windows Resizing
#define LMW_L3 LCA(KC_E) // Resize to 2/3 and move to the left
#define LMW_FS LCA(KC_ENTER) // Resize to full screen
#define LMW_R3 LCA(KC_T) // Resize to 2/3 and move to the right
#define LMW_L1 LCA(KC_D) // Resize to 1/3 and move to the left
#define LMW_M1 LCA(KC_F) // Resize to 1/3 and move to middle
#define LMW_R1 LCA(KC_G) // Resize to 1/3 and move to right
#define LMW_TL LCA(KC_U) // Fit on Top Left corner
#define LMW_TR LCA(KC_I) // Fit on Top Left corner
#define LMW_BL LCA(KC_J) // Fit on Top Left corner
#define LMW_BR LCA(KC_K) // Fit on Top Left corner
#define LMW_LT LCA(KC_LEFT) // Resize to 1/2 horizontally and move to the left
#define LMW_BT LCA(KC_DOWN) // Resize to 1/2 vertically and move to the bottom
#define LMW_TP LCA(KC_UP) // Resize to 1/2 vertically and move to the top
#define LMW_RT LCA(KC_RIGHT) // Resize to 1/2 horizontally and move to the right
// ==== Audio ====
#ifdef AUDIO_ENABLE
#include "audio.h"
float tone_macro1_record[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_macro2_record[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_macro_record_stop[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
#endif
enum preonic_layers {
_QWERTY_MAC,
_QWERTY_WIN,
_GAMING,
_MUSIC,
_LOWER,
_RAISE,
_ADJUST,
_PUNC,
_EXTRA,
_NUM,
_NAV,
_ONEHD,
_LYSWT };
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
QWWIN,
// COLEMAK,
// DVORAK,
LOWER,
RAISE,
BACKLIT,
DYNAMIC_MACRO_RANGE,
};
#include "dynamic_macro.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty for Mac
* ,-----------------------------------------------------------------------------------.
* | CAG= | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LY|TB| Q | W | E | R | T | Y | U | I | O | P | LY|\ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Hyper| LY|A | CT/S | AT/D | WN/F | G | H | WN/J | AT/K | CT/L | LY|; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| WN/Z | X | C | V | B | N | M | , | . | / | Sh/Bk|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LY|` |ESCMEH| LY|DL|LW|Bkp|LY|Bkp| Shift/Space |LY|ENT|RS|Bkp| [ | ] |LY_SW |
* `-----------------------------------------------------------------------------------'
* LY|` -> To _NUM
* LY|; -> To _NAV
* LY|A -> To _NAV
* LY|TB -> To _PUNC
* LY|\ -> To _PUNC
* LY|Bkp -> To _PUNC
* LY|ENT -> To_EXTRA
*/
[_QWERTY_MAC] = LAYOUT_preonic_grid( \
LCAGEQ, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
LLY_TB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, LLY_BS,
KC_HYPR, LLY_A, LCT_S, LAT_D, LWN_F, KC_G, KC_H, LWN_J, LAT_K, LCT_L, LLY_SC, KC_QUOT,
KC_LSFT, LWN_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LSHFBK,
LLY_GR, LMHESC, LLY_DL, LOWER, LLY_BK, LSHFSP, LSHFSP, LLY_ET, RAISE, KC_LBRC, KC_RBRC, LLSWIT
),
/* Qwerty for Windows
* ,-----------------------------------------------------------------------------------.
* | CAG= | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LY|TB| Q | W | E | R | T | Y | U | I | O | P | LY|\ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Hyper| LY|A | WN/S | AT/D | CT/F | G | H | CT/J | AT/K | WN/L | LY/; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| CT/Z | X | C | V | B | N | M | , | . | / | Sh/Bk|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LY|` |MH/ESC| LY|DL|LW|Bkp|LY|Bk | Space |LY|ENT|RS|Bkp| [ | ] |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY_WIN] = LAYOUT_preonic_grid( \
LCAGEQ, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
LLY_TB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, LLY_BS,
KC_HYPR, LLY_A, LWN_S, LAT_D, LCT_F, KC_G, KC_H, LCT_J, LAT_K, LWN_L, LLY_SC, KC_QUOT,
KC_LSFT, LCT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LSHFBK,
LLY_GR, LMHESC, LLY_DL, LOWER, LLY_BK, LSHFSP, LSHFSP, LLY_ET, RAISE, KC_LBRC, KC_RBRC, LLSWIT
),
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | LY|; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | = |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ESC | Alt |LW|Bkp|LY|Bk | Space |LY|ENT|RS|Bkp| [ | ] |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = LAYOUT_preonic_grid( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LLY_SC, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_EQUAL,
KC_LCTL, KC_ESC, KC_LALT, LOWER, LLY_BK, KC_SPC, KC_SPC, LLY_ET, RAISE, KC_LBRC, KC_RBRC, LLSWIT
),
/* Music Layer (Switch to this layer if want to use music mode)
* ,-----------------------------------------------------------------------------------.
* | Esc | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | ALT | CMD | | XXXX | Space | XXXX | | XXXX | XXXX |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_MUSIC] = LAYOUT_preonic_grid( \
KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LCTL, KC_LALT, KC_LGUI, _______, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, _______, XXXXXXX, XXXXXXX, LLSWIT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Up | End | PGUP | XXXX | XXXX | XXXX | PrSc | Home | PGUP | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | " | Left | Down | Right|PGDWN | XXXX | XXXX | XXXX | Pause| End |PGDWN | F12 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | CTRL | Alt | CMD | XXXX | XXXX | XXXX | XXXX | Prev | Play | Next | INS |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | Alt | CMD | !!!! | Bksp | Space | Enter| | Vol- | Vol+ |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TAB, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_HOME, KC_PGUP, KC_DEL,
KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_END, KC_PGDN, KC_F12,
_______, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, KC_INS,
KC_LCTL, KC_LALT, KC_LGUI, __LYB__, KC_BSPC, KC_SPC, KC_SPC, KC_ENT, _______, KC_VOLD, KC_VOLU, LLSWIT\
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | SCLK | & | * | ( | ) | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | F7 | F8 | F9 | F10 | F11 | XXXX | & | * | { | } | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | XXXX | - | = | [ | ] | XXXX |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | XXXX |ISO # |ISO \ | MRC1 | MRC2 | MRSP |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | Alt | CMD | | Bksp | Space | Enter| !!!! | MPL1 | MPL2 |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_SLCK, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_TAB, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, KC_AMPR, KC_ASTR, KC_LCBR, KC_RCBR, KC_DEL,
KC_CLCK, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, XXXXXXX,
_______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_NUHS, KC_NUBS, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP,
KC_LCTL, KC_LALT, KC_LGUI, _______, KC_BSPC, KC_SPC, KC_SPC, KC_ENT, __LYB__, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, LLSWIT
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Reset| | | | | | | | | | XXXX |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|AudOff|QWmac |QWwin |QWmac |QWin | | | F12 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_grid( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TAB, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, XXXXXXX,
/*_______, _______, MU_MOD, AU_ON, AU_OFF, QWERTY, QWWIN, QWERTY, COLEMAK, DVORAK, _______, _______, \ Remove this if adding Colemak and Dvorak*/
_______, _______, MU_MOD, AU_ON, AU_OFF, QWERTY, QWWIN, QWERTY, QWWIN, _______, _______, KC_F12,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LLSWIT
),
/* Punctuation Layer
* ,-----------------------------------------------------------------------------------.
* | + | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | !!!! | & | | | { | } | - | - | XXXX | XXXX | { | } | |(!)|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | " | / | * | ( | ) | + | + | XXXX | XXXX | [ | ] | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | \ | % | [ | ] | = | = | XXXX | < | > | ? | INS |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ~ | _ | ^ | Del | !!!! | Space | Enter| XXXX | [ | ] |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_PUNC] = LAYOUT_preonic_grid( \
KC_PLUS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS,
__LYB__, KC_AMPR, KC_PIPE, KC_LCBR, KC_RCBR, KC_MINS, KC_MINS, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE,
KC_DQUO, KC_SLSH, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS, KC_PLUS, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_DQUO,
_______, KC_BSLS, KC_PERC, KC_LBRC, KC_RBRC, KC_EQL, KC_EQL, XXXXXXX, KC_LABK, KC_RABK, KC_QUES, KC_INS,
KC_TILDE, KC_UNDS, KC_CIRC, KC_DEL, __LYB__, KC_SPC, KC_SPC, KC_ENT, XXXXXXX, KC_LBRC, KC_RBRC, LLSWIT
),
/* Extra Layer
* ,-----------------------------------------------------------------------------------.
* | ESC | | | | | | SCLK | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | | | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | MRC1 | MRC2 | MRSP | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | ALT | CMD | Del | Bksp | Space | !!!! | | MPL1 | MPL2 |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_EXTRA] = LAYOUT_preonic_grid( \
KC_ESC, _______, _______, _______, _______, KC_SLCK, _______, _______, _______, _______, _______, _______,
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
KC_CLCK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP,
KC_LCTL, KC_LALT, KC_LGUI, KC_DEL, KC_BSPC, KC_SPC, KC_SPC, __LYB__, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, LLSWIT
),
/* Numeric Pad
* ,-----------------------------------------------------------------------------------.
* | ESC | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | NMLK | NUM/ | NUM* | NUM- | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Home | Up | End | PGUP | XXXX | XXXX | NUM7 | NUM8 | NUM9 | NUM+ | XXXX |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | XXXX | Left | Down | Right| PGDWN| XXXX | XXXX | NUM4 | NUM5 | NUM6 | NUM+ | XXXX |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | CTRL | ALT | CMD | XXXX | XXXX | XXXX | NUM1 | NUM2 | NUM3 | NENT | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | XXXX | !!!! | XXXX | Bksp | Space | NUM0 | NUM0 | NUM. | NENT | QMAC |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = LAYOUT_preonic_grid( \
KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX,
_______, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX,
KC_DQUO, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PPLS, XXXXXXX,
_______, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PENT, KC_BSPC,
_______, XXXXXXX, __LYB__, XXXXXXX, KC_BSPC, KC_SPC, KC_SPC, KC_P0, KC_P0, KC_PDOT, KC_PENT, LTO_BS
),
/* NAV
* ,-----------------------------------------------------------------------------------.
* | ESC | | | MOB3 | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | A | MOB2 | MOUP | MOB1 | MOSU | PGUP | Home | Up | End | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | !!!! | MOLF | MODN | MORT | MOSD | PGDN | Left | Down | Right| !!!! | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | MOB4 | MOB5 | MOSL | MOSR | MOA2 | MOA0 | MPRV | MPLY | MNXT | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | ALT | CMD | | Bksp | Space | Enter| VILM | VOLD | VOLU | QMAC |
* `-----------------------------------------------------------------------------------'
*/
[_NAV] = LAYOUT_preonic_grid( \
KC_ESC, _______, _______, KC_BTN3, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_A, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_U, KC_PGUP, KC_HOME, KC_UP, KC_END, _______, KC_DEL,
_______, __LYB__, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, __LYB__, _______,
_______, _______, KC_BTN4, KC_BTN5, KC_WH_L, KC_WH_R, KC_ACL2, KC_ACL0, KC_MPRV, KC_MPLY, KC_MNXT, _______,
KC_LCTL, KC_LALT, KC_LGUI, _______, KC_BSPC, KC_SPC, KC_SPC, KC_ENT, KC_MUTE, KC_VOLD, KC_VOLU, LTO_BS
),
/* One-Handed
* ,-----------------------------------------------------------------------------------.
* | Esc | 6 | 7 | 8 | 9 | 0 | - | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Y | U | I | O | P | MWL3 | MWFS | MWR3 | MWTL | MWTR | XXXX |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | H | J | K | L | : | MWL1 | MWM1 | MWR1 | MWBL | MWBR | XXXX |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | N | M | , | . | / | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | !!!! | Esc | Del | Ent | Bksp | | MWLT | MWBT | MWUP | MWRT |LY_SW |
* `-----------------------------------------------------------------------------------'
*/
[_ONEHD] = LAYOUT_preonic_grid( \
KC_ESC , KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, KC_Y, KC_U, KC_I, KC_O, KC_P, LMW_L3, LMW_FS, LMW_R3, LMW_TL, LMW_TR, XXXXXXX,
_______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LMW_L1, LMW_M1, LMW_R1, LMW_BL, LMW_BR, XXXXXXX,
_______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
__LYB__, KC_ESC, KC_DEL, KC_ENT, KC_BSPACE, KC_SPC, KC_SPC, LMW_LT, LMW_BT, LMW_TP, LMW_RT, LLSWIT
),
/* Layer Switcher
* ,-----------------------------------------------------------------------------------.
* | Esc | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | XXXX | XXXX | XXXX | XXXX | XXXX | GAME | XXXX | XXXX | XXXX | XXXX | NAV | XXXX |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | XXXX | XXXX | XXXX | XXXX | QMAC | XXXX | MUSC | XXXX | XXXX | XXXX | XXXX |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | XXXX | XXXX | NUM | XXXX | XXXX | XXXXX | XXXX | XXXX | XXXX | XXXX | !!!! |
* `-----------------------------------------------------------------------------------'
*/
[_LYSWT] = LAYOUT_preonic_grid( \
KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
BACKLIT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(_GAMING), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(_NAV), XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LTO_BS, XXXXXXX, TO(_MUSIC), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, TO(_NUM), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______
) //, //Don't forget to add the comma if going to add more layers here
};
static uint16_t key_timer;
static uint16_t timer_thresh = 200;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// For dynamic macros
if (!process_record_dynamic_macro(keycode, record)) {
// Play sound on Macro stop
#ifdef AUDIO_ENABLE
switch (keycode) {
case DYN_REC_STOP:
if (record->event.pressed) {
PLAY_SONG(tone_macro_record_stop);
}
return false;
break;
}
#endif
return false;
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY_MAC);
}
return false;
break;
case QWWIN:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY_WIN);
}
return false;
break;
// Reinstate these cases if COLEMAK, DVORAK are included in the layouts
/*case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
*/
case LOWER:
if (record->event.pressed) {
key_timer = timer_read(); // For Backspace on tap
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
// Backspace on tap
if (timer_elapsed(key_timer) < timer_thresh) {
tap_code(KC_BSPC);
}
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
key_timer = timer_read(); // For Backspace on tap
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
// Backspace on tap
if (timer_elapsed(key_timer) < timer_thresh) {
tap_code(KC_BSPC);
}
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
#ifdef __AVR__
PORTE &= ~(1 << 6);
#endif
} else {
unregister_code(KC_RSFT);
#ifdef __AVR__
PORTE |= (1 << 6);
#endif
}
return false;
break;
#ifdef AUDIO_ENABLE
// Play sound on Macro record start
case DYN_REC_START1:
if (record->event.pressed) {
PLAY_SONG(tone_macro1_record);
}
return false;
break;
case DYN_REC_START2:
if (record->event.pressed) {
PLAY_SONG(tone_macro2_record);
}
return false;
break;
#endif
}
return true;
};
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}