77875e89ec
* add custom keymaps for BM68rgb * add user keymap for bm68rgb * fix grammar * add custom hub16 keymap * Apply suggestions from code review * fix errorenously included hub16 file * add GPL headers * revert defining dfa_state in keymap.h * Update keyboards/bm68rgb/keymaps/peepeetee/keymap.h * enable tap dance, add tap dance to left alt
64 lines
2.5 KiB
C
64 lines
2.5 KiB
C
/* Copyright 2019 ash0x0 2021 peepeetee
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "print.h"
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#include <string.h>
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// HID has not yet been implemented for this keyboard
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// #include "raw_hid.h"
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#define MILLISECONDS_IN_SECOND 1000
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// These are just to make it neater to use builtin HSV values in the keymap
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#define RED {HSV_RED}
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#define CORAL {HSV_CORAL}
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#define ORANGE {HSV_ORANGE}
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#define GOLDEN {HSV_GOLDENROD}
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#define GOLD {HSV_GOLD}
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#define YELLOW {HSV_YELLOW}
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#define CHART {HSV_CHARTREUSE}
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#define GREEN {HSV_GREEN}
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#define SPRING {HSV_SPRINGGREEN}
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#define TURQ {HSV_TURQUOISE}
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#define TEAL {HSV_TEAL}
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#define CYAN {HSV_CYAN}
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#define AZURE {HSV_AZURE}
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#define BLUE {HSV_BLUE}
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#define PURPLE {HSV_PURPLE}
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#define MAGENT {HSV_MAGENTA}
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#define PINK {HSV_PINK}
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//========================================================== CONFIGURABLE DEFAULTS ==========================================================
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#define RGB_DEFAULT_TIME_OUT 30
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#define RGB_FAST_MODE_TIME_OUT 3
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#define RGB_TIME_OUT_MAX 600
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#define RGB_TIME_OUT_MIN 10
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#define RGB_TIME_OUT_STEP 10
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extern bool g_suspend_state;
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bool disable_layer_color;
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uint8_t dfa_state; //state for my language switching DFA
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bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
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bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
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bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode
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bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
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uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
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uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period
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led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
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