qmk-keychron-q3-colemak-dh/layouts/community/ergodox/berfarah/keymap.c
Brian Choromanski 6c74d734c2 Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
2018-03-16 16:20:09 -04:00

287 lines
13 KiB
C

// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include QMK_KEYBOARD_H
#include "action_layer.h"
enum keyboard_layers {
QWERTY = 0, // default layer
NUMS, // numbers + symbols
MOVE, // vim-like movement
AFK,
};
enum custom_keycodes {
BF_AFK = SAFE_RANGE,
BF_WAKE,
BF_NUMS,
BF_MOVE,
};
// Dashes (macOS)
#define KC_NDSH LALT(KC_MINS)
#define KC_MDSH S(LALT(KC_MINS))
#define VIM_B LALT(KC_LEFT)
#define VIM_W LALT(KC_RIGHT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | Power| | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | V- | V+ | | Next |Play/Pau|
* ,------|------|------| |------+--------+------.
* | | | Vx | | Prev | | |
* | Space| LGUI |------| |------| Bsp | Enter|
* | | | LAlt | | LAlt | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[QWERTY] = KEYMAP( // layer 0 : default
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
CTL_T(KC_ESC),KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_9),
ALL_T(KC_NO), KC_F19,KC_LALT,KC_NO, BF_NUMS,
KC_VOLD,KC_VOLU,
KC_MUTE,
KC_SPC,KC_LGUI,KC_LALT,
// right hand
BF_AFK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MOVE, KC_SCLN),KC_QUOT,
S(KC_0), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
BF_NUMS,KC_NO, CTL_T(KC_ESC),KC_F19, MEH_T(KC_NO),
KC_MNXT,KC_MPLY,
KC_MPRV,
KC_LALT,KC_BSPC,KC_ENT
),
/* Keymap: Number Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | ⌘-` | ` | | | | | | | | | | | - | = | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMS] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
LGUI(KC_GRV),KC_GRV, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_MINS, KC_EQL, KC_TRNS,
KC_6 , KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Movement Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | |VIM W | | | | | | | ⌘ ← | ⌥ ← | ⌥ → | ⌘ → | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | HOME | PGUP | PGDW | END |------| |------| ← | ↓ | ↑ | → | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | |VIM B | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOVE] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,VIM_W, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,VIM_B, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,LGUI(KC_LEFT),LALT(KC_LEFT),LALT(KC_RIGHT),LGUI(KC_RIGHT),KC_TRNS,KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
/* Keymap: AFK Layer
* All keys wake
*/
[AFK] = KEYMAP(
// left hand
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,
BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,
// right hand
KC_TRNS,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,
BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE
),
};
#ifdef RGBLIGHT_ENABLE
/*
* Led Configuration
*/
extern rgblight_config_t rgblight_config;
typedef struct {
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
uint8_t mode :6;
} bf_rgb_data;
bf_rgb_data bf_rgb_config[] = { // color mode
[QWERTY] = { .hue = 274, .sat = 255, .val = 36, .mode = 3 }, // purple breathing
[MOVE] = { .hue = 180, .sat = 255, .val = 75, .mode = 1 }, // teal solid
[NUMS] = { .hue = 120, .sat = 255, .val = 75, .mode = 1 }, // green solid
[AFK] = { .hue = 0, .sat = 255, .val = 150, .mode = 22 }, // red knight
};
static inline void bf_set_led(uint8_t layer) {
bf_rgb_data cfg = bf_rgb_config[layer];
if (rgblight_config.mode != cfg.mode) {
rgblight_mode(cfg.mode);
}
rgblight_sethsv(cfg.hue, cfg.sat, cfg.val);
}
static inline void mod_layer_with_rgb(keyrecord_t *record, uint8_t layer) {
if (record->event.pressed) {
layer_on(layer);
bf_set_led(layer);
} else {
layer_off(layer);
uint8_t currentLayer = biton32(layer_state);
bf_set_led(currentLayer);
};
};
#endif
/*
* Custom keycodes
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case BF_AFK:
if (record->event.pressed) {
layer_on(AFK);
SEND_STRING(SS_DOWN(X_LCTRL)SS_DOWN(X_LSHIFT)SS_TAP(X_POWER)SS_UP(X_LSHIFT)SS_UP(X_LCTRL));
}
return false; break;
case BF_WAKE:
if (record->event.pressed) {
layer_off(AFK);
SEND_STRING(" ");
}
return false; break;
#ifdef RGBLIGHT_ENABLE
case BF_NUMS:
mod_layer_with_rgb(record, NUMS);
return false; break;
case BF_MOVE:
mod_layer_with_rgb(record, MOVE);
return false; break;
#endif
}
return true;
};
/*
* Active Routines
*/
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
bf_set_led(QWERTY);
#endif
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case NUMS:
ergodox_right_led_2_on();
break;
case MOVE:
ergodox_right_led_3_on();
break;
case AFK:
ergodox_right_led_1_on();
break;
}
};