qmk-keychron-q3-colemak-dh/keyboards/custommk/evo70/keymaps/passing-comet/keymap.c
passing-comet 7753dbdab4
Enable Vial for the customMK EVO70 (#166)
* add vial support for evo70

* add default config for evo70

* add alternate tap dance build for evo70

* revert backlight_avr.c

* set unlock keys for evo70

* add unlock keys to evo70 tap dance build
2022-05-12 18:28:14 -06:00

120 lines
5.7 KiB
C

/* Copyright 2021 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_default(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_F1, KC_F4, MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_F2, KC_F5, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1),
KC_F3, KC_F6, KC_LCTL, KC_LWIN, KC_LALT, KC_SPACE,KC_TRNS, KC_VOLD, KC_RALT, KC_RCTL, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_default(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_HOME,
KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPI, RGB_TOG, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_PSCR, KC_SLCK, KC_PAUS, RESET, KC_HOME,
KC_F7, KC_F10, KC_CAPS, KC_TRNS, RGB_SPI, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_MPLY, KC_END,
KC_F8, KC_F11, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_F9, KC_F12, KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_TRNS, RGB_VAD, KC_MNXT, KC_TRNS, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_default(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_default(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
static bool custom_encoder_mode = false;
void set_custom_encoder_mode_user(bool custom_mode) {
custom_encoder_mode = custom_mode;
}
keyevent_t encoder_ccw = {
.key = (keypos_t){.row = 4, .col = 7},
.pressed = false
};
keyevent_t encoder_cw = {
.key = (keypos_t){.row = 4, .col = 10},
.pressed = false
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (custom_encoder_mode) {
if (clockwise) {
encoder_cw.pressed = true;
encoder_cw.time = (timer_read() | 1);
action_exec(encoder_cw);
} else {
encoder_ccw.pressed = true;
encoder_ccw.time = (timer_read() | 1);
action_exec(encoder_ccw);
}
}
return true;
}
void matrix_scan_user(void) {
if (IS_PRESSED(encoder_ccw)) {
encoder_ccw.pressed = false;
encoder_ccw.time = (timer_read() | 1);
action_exec(encoder_ccw);
}
if (IS_PRESSED(encoder_cw)) {
encoder_cw.pressed = false;
encoder_cw.time = (timer_read() | 1);
action_exec(encoder_cw);
}
}
// // Shift + esc = ~
// const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, S(KC_GRV));
// // Win + esc =
// const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, KC_GRV);
// // Shift + bspc = del
// const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DEL);
// This globally defines all key overrides to be used
// const key_override_t **key_overrides = (const key_override_t *[]){
// &tilde_esc_override,
// &grave_esc_override,
// &delete_key_override,
// NULL // Null terminate the array of overrides!
// };