qmk-keychron-q3-colemak-dh/tmk_core/common/action_util.c
James Young 1646c0f26c
2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536)

* LED Matrix: Reactive effect buffers & advanced indicators (#12588)

* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)

* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)

* LED Matrix: Split (#12633)

* [CI] Format code according to conventions (#12650)

* feat: infinite timeout for leader key (#6580)

* feat: implement leader_no_timeout logic

* docs(leader_key): infinite leader timeout docs

* Format code according to conventions (#12680)

* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)

* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)

Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1).  Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).

* Update ADC docs to match the actually used resolution

ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly.  Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).

* Fix pinToMux() for B12 and B13 on STM32F3xx

Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.

* Add support for all possible analog pins on STM32F1xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families).  Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).

Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.

* Add support for all possible analog pins on STM32F4xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled).  These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.

Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.

Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.

* Fix STM32F3xx ADC mux table in documentation

The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).

* Add STM32F1xx ADC pins to the documentation

* Add STM32F4xx ADC pins to the documentation

* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)

* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.

* Update flashing.md

* Update chconf.h

* Update config.h

* Update halconf.h

* Update mcuconf.h

* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)

* Add support for MCU = STM32F446 (#12619)

* Add support for MCU = STM32F446

* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h

* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64

* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.

* Format code according to conventions (#12682)

* Format code according to conventions (#12687)

* Add STM32L433 and L443 support (#12063)

* initial L433 commit

* change to XC

* fix L433

* disable all peripherals

* update system and peripheral clocks

* 433 change

* use its own board  files

* revert its own board files

* l433 specific change

* fix stm32l432xx define

* remove duplicate #define

* fix bootloader jump

* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h

* move to L443

* move to L443

* fix sdmmc in mcuconf.h

* include STM32L443

* add L443

* Include L443 in compatible microcontrollers

* Include L443 in compatible microcontrollers

* Update config bootloader jump description

* Update ChibiOS define reasoning

* Update quantum/mcu_selection.mk

* fix git conflict

* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)

* Fix bad PR merge for #6580. (#12721)

* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)

* [CI] Format code according to conventions (#12731)

* Fixing transport's led/rgb matrix suspend state logic (#12770)

* [CI] Format code according to conventions (#12772)

* Fix comment parsing (#12750)

* Added OLED fade out support (#12086)

* fix some references to bin/qmk that slipped in (#12832)

* Resolve a number of warnings in `qmk generate-api` (#12833)

* New command: qmk console (#12828)

* stash poc

* stash

* tidy up implementation

* Tidy up slightly for review

* Tidy up slightly for review

* Bodge environment to make tests pass

* Refactor away from asyncio due to windows issues

* Filter devices

* align vid/pid printing

* Add hidapi to the installers

* start preparing for multiple hid_listeners

* udev rules for hid_listen

* refactor to move closer to end state

* very basic implementation of the threaded model

* refactor how vid/pid/index are supplied and parsed

* windows improvements

* read the report directly when usage page isn't available

* add per-device colors, the choice to show names or numbers, and refactor

* add timestamps

* Add support for showing bootloaders

* tweak the color for bootloaders

* Align bootloader disconnect with connect color

* add support for showing all bootloaders

* fix the pyusb check

* tweaks

* fix exception

* hide a stack trace behind -v

* add --no-bootloaders option

* add documentation for qmk console

* Apply suggestions from code review

* pyformat

* clean up and flesh out KNOWN_BOOTLOADERS

* Remove pointless SERIAL_LINK_ENABLE rules (#12846)

* Make Swap Hands use PROGMEM (#12284)

This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.

* Fix another bin/qmk reference (#12856)

* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)

* Fixup build errors on `develop` branch. (#12723)

* LED Matrix: Effects! (#12651)

* Fix syntax error when compiling for ARM (#12866)

* Remove KEYMAP and LAYOUT_kc (#12160)

* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc

* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)

* Rename `point_t` -> `led_point_t` (#12864)

* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

* Add missing LED Matrix suspend code to suspend.c (#12878)

* LED Matrix: Documentation (#12685)

* Deprecate `send_unicode_hex_string()` (#12602)

* Fix spelling mistake regarding LED Matrix in split_common. (#12888)

* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)

* Use milc.subcommand.config instead of qmk.cli.config (#12915)

* Use milc.subcommand.config instead

* pyformat

* remove the config test

* Add function to allow repeated blinking of one layer (#12237)

* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage

* Fixup housekeeping from being invoked twice per loop. (#12933)

* matrix: wait for row signal to go HIGH for every row (#12945)

I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/

Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.

After this commit, all keyboard matrix rows are interpreted correctly.

I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.

* ensure we do not conflict with existing keymap aliases (#12976)

* Add support for up to 4 IS31FL3733 drivers (#12342)

* Convert Encoder callbacks to be boolean functions (#12805)

* [Keyboard] Fix Terrazzo build failure (#12977)

* Do not hard set config in CPTC files (#11864)

* [Keyboard] Corne - Remove legacy revision support (#12226)

* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)

* Add Full-duplex serial driver for ARM boards (#9842)

* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)

* Backlight: add defines for default level and breathing state (#12560)

* Add dire message about LUFA mass storage bootloader (#13014)

* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)

Was causing compiler errors on some systems.

* Fix keyboards/keymaps for boolean encoder callback changes (#12985)

* `backlight.c`: include `eeprom.h` (#13024)

* Add changelog for 2021-05-29 Breaking Changes merge (#12939)

* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version

* Add recent develop changes

* Sort recent develop changes

* Remove sections for ChibiOS changes per tzarc

No ChibiOS changes this round.

* Add and sort recent develop changes

* add notes about keyboard moves/deletions

* import changelog for PR 12172

Documents the change to BOOTMAGIC_ENABLE.

* update section headings

* re-sort changelog

* add additional note regarding Bootmagic changes

* remove changelog timestamp

* update dates in main Breaking Changes docs

* fix broken section anchors in previous changelogs

* add link to backlight/eeprom patch to changelog

* highlight some more changes

* link PRs from section headers

* Restore standard readme

* run: qmk cformat --core-only
2021-05-29 14:38:50 -07:00

428 lines
12 KiB
C

/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "report.h"
#include "debug.h"
#include "action_util.h"
#include "action_layer.h"
#include "timer.h"
#include "keycode_config.h"
extern keymap_config_t keymap_config;
static uint8_t real_mods = 0;
static uint8_t weak_mods = 0;
static uint8_t macro_mods = 0;
#ifdef USB_6KRO_ENABLE
# define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
# define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
# define RO_INC(a) RO_ADD(a, 1)
# define RO_DEC(a) RO_SUB(a, 1)
static int8_t cb_head = 0;
static int8_t cb_tail = 0;
static int8_t cb_count = 0;
#endif
// TODO: pointer variable is not needed
// report_keyboard_t keyboard_report = {};
report_keyboard_t *keyboard_report = &(report_keyboard_t){};
extern inline void add_key(uint8_t key);
extern inline void del_key(uint8_t key);
extern inline void clear_keys(void);
#ifndef NO_ACTION_ONESHOT
static uint8_t oneshot_mods = 0;
static uint8_t oneshot_locked_mods = 0;
uint8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
void set_oneshot_locked_mods(uint8_t mods) {
if (mods != oneshot_locked_mods) {
oneshot_locked_mods = mods;
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
}
}
void clear_oneshot_locked_mods(void) {
if (oneshot_locked_mods) {
oneshot_locked_mods = 0;
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
}
}
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_time = 0;
bool has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
# else
bool has_oneshot_mods_timed_out(void) { return false; }
# endif
#endif
/* oneshot layer */
#ifndef NO_ACTION_ONESHOT
/** \brief oneshot_layer_data bits
* LLLL LSSS
* where:
* L => are layer bits
* S => oneshot state bits
*/
static int8_t oneshot_layer_data = 0;
inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
# ifdef SWAP_HANDS_ENABLE
enum {
SHO_OFF,
SHO_ACTIVE, // Swap hands button was pressed, and we didn't send any swapped keys yet
SHO_PRESSED, // Swap hands button is currently pressed
SHO_USED, // Swap hands button is still pressed, and we already sent swapped keys
} swap_hands_oneshot = SHO_OFF;
# endif
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_layer_time = 0;
inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
# ifdef SWAP_HANDS_ENABLE
static uint16_t oneshot_swaphands_time = 0;
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
# endif
# endif
# ifdef SWAP_HANDS_ENABLE
void set_oneshot_swaphands(void) {
swap_hands_oneshot = SHO_PRESSED;
swap_hands = true;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_swaphands_time = timer_read();
if (oneshot_layer_time != 0) {
oneshot_layer_time = oneshot_swaphands_time;
}
# endif
}
void release_oneshot_swaphands(void) {
if (swap_hands_oneshot == SHO_PRESSED) {
swap_hands_oneshot = SHO_ACTIVE;
}
if (swap_hands_oneshot == SHO_USED) {
clear_oneshot_swaphands();
}
}
void use_oneshot_swaphands(void) {
if (swap_hands_oneshot == SHO_PRESSED) {
swap_hands_oneshot = SHO_USED;
}
if (swap_hands_oneshot == SHO_ACTIVE) {
clear_oneshot_swaphands();
}
}
void clear_oneshot_swaphands(void) {
swap_hands_oneshot = SHO_OFF;
swap_hands = false;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_swaphands_time = 0;
# endif
}
# endif
/** \brief Set oneshot layer
*
* FIXME: needs doc
*/
void set_oneshot_layer(uint8_t layer, uint8_t state) {
if (!keymap_config.oneshot_disable) {
oneshot_layer_data = layer << 3 | state;
layer_on(layer);
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = timer_read();
# endif
oneshot_layer_changed_kb(get_oneshot_layer());
} else {
layer_on(layer);
}
}
/** \brief Reset oneshot layer
*
* FIXME: needs doc
*/
void reset_oneshot_layer(void) {
oneshot_layer_data = 0;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = 0;
# endif
oneshot_layer_changed_kb(get_oneshot_layer());
}
/** \brief Clear oneshot layer
*
* FIXME: needs doc
*/
void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
uint8_t start_state = oneshot_layer_data;
oneshot_layer_data &= ~state;
if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) || keymap_config.oneshot_disable) {
layer_off(get_oneshot_layer());
reset_oneshot_layer();
}
}
/** \brief Is oneshot layer active
*
* FIXME: needs doc
*/
bool is_oneshot_layer_active(void) { return get_oneshot_layer_state(); }
/** \brief set oneshot
*
* FIXME: needs doc
*/
void oneshot_set(bool active) {
if (keymap_config.oneshot_disable != active) {
keymap_config.oneshot_disable = active;
eeconfig_update_keymap(keymap_config.raw);
dprintf("Oneshot: active: %d\n", active);
}
}
/** \brief toggle oneshot
*
* FIXME: needs doc
*/
void oneshot_toggle(void) { oneshot_set(!keymap_config.oneshot_disable); }
/** \brief enable oneshot
*
* FIXME: needs doc
*/
void oneshot_enable(void) { oneshot_set(true); }
/** \brief disable oneshot
*
* FIXME: needs doc
*/
void oneshot_disable(void) { oneshot_set(false); }
bool is_oneshot_enabled(void) { return keymap_config.oneshot_disable; }
#endif
/** \brief Send keyboard report
*
* FIXME: needs doc
*/
void send_keyboard_report(void) {
keyboard_report->mods = real_mods;
keyboard_report->mods |= weak_mods;
keyboard_report->mods |= macro_mods;
#ifndef NO_ACTION_ONESHOT
if (oneshot_mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_mods_timed_out()) {
dprintf("Oneshot: timeout\n");
clear_oneshot_mods();
}
# endif
keyboard_report->mods |= oneshot_mods;
if (has_anykey(keyboard_report)) {
clear_oneshot_mods();
}
}
#endif
host_keyboard_send(keyboard_report);
}
/** \brief Get mods
*
* FIXME: needs doc
*/
uint8_t get_mods(void) { return real_mods; }
/** \brief add mods
*
* FIXME: needs doc
*/
void add_mods(uint8_t mods) { real_mods |= mods; }
/** \brief del mods
*
* FIXME: needs doc
*/
void del_mods(uint8_t mods) { real_mods &= ~mods; }
/** \brief set mods
*
* FIXME: needs doc
*/
void set_mods(uint8_t mods) { real_mods = mods; }
/** \brief clear mods
*
* FIXME: needs doc
*/
void clear_mods(void) { real_mods = 0; }
/** \brief get weak mods
*
* FIXME: needs doc
*/
uint8_t get_weak_mods(void) { return weak_mods; }
/** \brief add weak mods
*
* FIXME: needs doc
*/
void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
/** \brief del weak mods
*
* FIXME: needs doc
*/
void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
/** \brief set weak mods
*
* FIXME: needs doc
*/
void set_weak_mods(uint8_t mods) { weak_mods = mods; }
/** \brief clear weak mods
*
* FIXME: needs doc
*/
void clear_weak_mods(void) { weak_mods = 0; }
/* macro modifier */
/** \brief get macro mods
*
* FIXME: needs doc
*/
uint8_t get_macro_mods(void) { return macro_mods; }
/** \brief add macro mods
*
* FIXME: needs doc
*/
void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
/** \brief del macro mods
*
* FIXME: needs doc
*/
void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
/** \brief set macro mods
*
* FIXME: needs doc
*/
void set_macro_mods(uint8_t mods) { macro_mods = mods; }
/** \brief clear macro mods
*
* FIXME: needs doc
*/
void clear_macro_mods(void) { macro_mods = 0; }
#ifndef NO_ACTION_ONESHOT
/** \brief get oneshot mods
*
* FIXME: needs doc
*/
uint8_t get_oneshot_mods(void) { return oneshot_mods; }
void add_oneshot_mods(uint8_t mods) {
if ((oneshot_mods & mods) != mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = timer_read();
# endif
oneshot_mods |= mods;
oneshot_mods_changed_kb(mods);
}
}
void del_oneshot_mods(uint8_t mods) {
if (oneshot_mods & mods) {
oneshot_mods &= ~mods;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = oneshot_mods ? timer_read() : 0;
# endif
oneshot_mods_changed_kb(oneshot_mods);
}
}
/** \brief set oneshot mods
*
* FIXME: needs doc
*/
void set_oneshot_mods(uint8_t mods) {
if (!keymap_config.oneshot_disable) {
if (oneshot_mods != mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = timer_read();
# endif
oneshot_mods = mods;
oneshot_mods_changed_kb(mods);
}
}
}
/** \brief clear oneshot mods
*
* FIXME: needs doc
*/
void clear_oneshot_mods(void) {
if (oneshot_mods) {
oneshot_mods = 0;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = 0;
# endif
oneshot_mods_changed_kb(oneshot_mods);
}
}
#endif
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_locked_mods_changed_user(uint8_t mods) {}
/** \brief Called when the locked one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) { oneshot_locked_mods_changed_user(mods); }
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_mods_changed_user(uint8_t mods) {}
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) { oneshot_mods_changed_user(mods); }
/** \brief Called when the one shot layers have been changed.
*
* \param layer Contains the layer that is toggled on, or zero when toggled off.
*/
__attribute__((weak)) void oneshot_layer_changed_user(uint8_t layer) {}
/** \brief Called when the one shot layers have been changed.
*
* \param layer Contains the layer that is toggled on, or zero when toggled off.
*/
__attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) { oneshot_layer_changed_user(layer); }
/** \brief inspect keyboard state
*
* FIXME: needs doc
*/
uint8_t has_anymod(void) { return bitpop(real_mods); }