qmk-keychron-q3-colemak-dh/keyboards/crkbd/keymaps/mcrown/mcrown.h
Ryan c347e732be
Remove legacy EEPROM clear keycodes (#18782)
* `EEP_RST` -> `EE_CLR`, default-ish keymaps

* `EEP_RST` -> `EE_CLR`, user keymaps

* `EEP_RST` -> `EE_CLR`, community layouts

* `EEP_RST` -> `EE_CLR`, userspace

* `EEP_RST` -> `EE_CLR`, docs & core
2022-10-20 12:20:07 +01:00

110 lines
6.3 KiB
C

/** @file mcrown.h
* @brief mcrown header thant incluedes key layout and some definintions.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author Mario Corona (mariocc@comunidad.unam.mx) 2021
*
*/
#pragma once
#include QMK_KEYBOARD_H
#include "oled.h"
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_CTLTB CTL_T(KC_TAB)
#define KC_GUIEI GUI_T(KC_LNG2)
#define KC_ALTKN ALT_T(KC_LNG1)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
/* For values greater than 0x200, substract that value and add 0x20 so the characters can be mapped */
#define RM_LSFT(kc) ((uint8_t)(0x20)+(kc-0x200))
/* ######################################################################### LAYOUT BLOCKS ##################################################### */
/* -----------------------------------------BUTTON1---BUTTON2- BUTTON3------- */
#define _____________MOD_LEFT_____________ KC_GUIEI, KC_LOWER, KC_SPC
#define _____________MOD_RIGHT____________ KC_ENT, KC_RAISE, KC_ALTKN
/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */
#define _____________________RAISE_L1_______________________ KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
#define _____________________RAISE_L2_______________________ KC_LSFT, KC_MPLY, KC_VOLU, KC_MNXT, XXXXXXX, XXXXXXX
#define _____________________RAISE_L3_______________________ KC_CTLTB, KC_CALC, KC_VOLD, KC_MPRV, KC_BRIU, KC_BRID
#define _____________________RAISE_R1_______________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL
#define _____________________RAISE_R2_______________________ KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV
#define _____________________RAISE_R3_______________________ KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD
/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */
#define _____________________QWERTY_L1______________________ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T
#define _____________________QWERTY_L2______________________ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G
#define _____________________QWERTY_L3______________________ KC_CTLTB, KC_Z, KC_X, KC_C, KC_V, KC_B
#define _____________________QWERTY_R1______________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC
#define _____________________QWERTY_R2______________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT
#define _____________________QWERTY_R3______________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT
/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */
#define _____________________LOWER_L1_______________________ KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5
#define _____________________LOWER_L2_______________________ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN
#define _____________________LOWER_L3_______________________ KC_CTLTB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _____________________LOWER_R1_______________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC
#define _____________________LOWER_R2_______________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_HOME, KC_END
#define _____________________LOWER_R3_______________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */
#define _____________________ADJUST_L1______________________ XXXXXXX, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
#define _____________________ADJUST_L2______________________ XXXXXXX, XXXXXXX, RGB_SPI, RGB_SAI, RGB_HUI, RGB_VAI
#define _____________________ADJUST_L3______________________ XXXXXXX, XXXXXXX, RGB_SPD, RGB_SAD, RGB_HUD, RGB_VAD
#else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */
#define _____________________ADJUST_L2______________________ M_VRSN, M_MALL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define _____________________ADJUST_L3______________________ M_FLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
#define _____________________ADJUST_R1______________________ RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define _____________________ADJUST_R3______________________ RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */
#define _____________________ADJUST_R1______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define _____________________ADJUST_R3______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */
#define _____________________ADJUST_R2______________________ RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
/* Each layer gets a name for readability */
typedef enum custom_layers {
_QWERTY,
_DVORAK,
_COLEMAK,
_LOWER,
_RAISE,
_ADJUST,
_NUMPAD,
_MAX_LAYERS
}CUSTOM_LAYERS_T;
/* To be used to identify the current working layer */
typedef enum custom_keycodes{
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
}CUSTOM_KEYCODES_T;