ddfe214e76
* enable vial with rgb matrix for duckboard * move rgb matrix config to vial keymap
79 lines
3.9 KiB
C
79 lines
3.9 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#ifdef OLED_ENABLE
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// Enable OLED bitmap compression selectively.
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#define USE_OLED_BITMAP_COMPRESSION
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#define NUM_IDLE_FRAMES 2
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#define NUM_OLED_BYTES 512
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#ifdef USE_OLED_BITMAP_COMPRESSION
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static const char PROGMEM idle_1_block_map[] = {
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0xfc, 0xff, 0x00, 0x00, 0xf0, 0xff, 0xff, 0x7f, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0xf8, 0x7f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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static const char PROGMEM idle_2_block_map[] = {
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0xfc, 0xff, 0x00, 0x00, 0xfc, 0xff, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x7f, 0x00, 0xf8, 0x7f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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static const char PROGMEM idle_1_block_list[] = {
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0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xf8, 0xf8, 0x1e, 0x1e, 0xfe, 0xfe, 0xf8, 0x03, 0x03,
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0x03, 0x03, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x9f, 0x9f, 0x87, 0x87, 0x81, 0x81, 0x81, 0x61, 0x61, 0x19, 0x19, 0x07, 0x07, 0x01, 0x01, 0x01,
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0x01, 0x61, 0x61, 0x7f, 0x01, 0x01, 0x61, 0x61, 0x7f, 0x01, 0x01
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};
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static const char PROGMEM idle_2_block_list[] = {
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xf0, 0xf0, 0x3c, 0x3c, 0xfc, 0xfc, 0xf0, 0x01, 0x01,
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0x07, 0x07, 0x07, 0x07, 0x07, 0xff, 0xff, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0x3f, 0x3f, 0x0f, 0x0f, 0x03, 0x03, 0x03, 0xc3, 0xc3, 0x33, 0x33, 0x0f, 0x0f,
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0x03, 0x03, 0x03, 0x03, 0x63, 0x63, 0x7f, 0x03, 0x03, 0x63, 0x63, 0x7f, 0x03, 0x03
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};
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const char* idle_frames[NUM_IDLE_FRAMES] = {
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idle_1_block_list,
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idle_2_block_list
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};
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const char* idle_block_map[NUM_IDLE_FRAMES] = {
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idle_1_block_map,
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idle_2_block_map
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};
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#else
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static const char PROGMEM idle_frames[NUM_IDLE_FRAMES][NUM_OLED_BYTES] = {
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{
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0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xf8, 0xf8, 0x1e, 0x1e, 0xfe, 0xfe, 0xf8,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x9f, 0x9f, 0x87, 0x87, 0x81, 0x81, 0x81, 0x61, 0x61, 0x19, 0x19, 0x07, 0x07, 0x01, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x61, 0x61, 0x7f,
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0x01, 0x01, 0x61, 0x61, 0x7f, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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},
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{
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0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xf0, 0xf0, 0x3c, 0x3c, 0xfc, 0xfc, 0xf0,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x01, 0x01, 0x07, 0x07, 0x07, 0x07, 0x07, 0xff, 0xff, 0xfe, 0xfe, 0xff, 0xff, 0xff,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x3f, 0x3f, 0x0f, 0x0f, 0x03, 0x03, 0x03, 0xc3, 0xc3, 0x33, 0x33, 0x0f, 0x0f, 0x03, 0x03, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x63, 0x63, 0x7f,
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0x03, 0x03, 0x63, 0x63, 0x7f, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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},
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};
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#endif //USE_BITMAP_COMPRESSION
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#endif //OLED_ENABLE
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