184 lines
6.5 KiB
C
184 lines
6.5 KiB
C
/*
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Copyright 2015 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x04D8
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#define PRODUCT_ID 0xEED3
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#define DEVICE_VER 0x0101
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#define MANUFACTURER "Massdrop Inc."
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#define PRODUCT "ALT Keyboard"
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#define SERIAL_NUM "Unavailable"
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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#define MATRIX_ROW_PINS { A00, A01, A02, A03, A04 }
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#define MATRIX_COL_PINS { B04, B05, B06, B07, B08, B09, B10, B11, B12, B13, A05, A06, A07, A10, A11 }
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Temporary solution for matrix delay */
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#define IGNORE_ATOMIC_BLOCK
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/* Avoid out-of-bounds errors when SmartEEPROM is not enabled */
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#define EEPROM_SIZE 1024
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/* MCU Port name definitions */
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#define PA 0
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#define PB 1
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/* This Shift Register expands available hardware output lines to control additional peripherals */
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/* It uses four lines from the MCU to provide 16 output lines */
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/* Shift Register Clock configuration (MCU to ShiftRegister.RCLK) */
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#define SR_EXP_RCLK_PIN B14
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/* Shift Register Output Enable configuration (MCU to ShiftRegister.OE_N) */
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#define SR_EXP_OE_PIN B15
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/* SERCOM port to use for Shift Register SPI */
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/* DATAOUT and SCLK must be configured to use hardware pins of this port */
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#define SPI_SERCOM SERCOM2
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/* Shift Register SPI Data Out configuration (MCU.SERCOMx.PAD[0] to ShiftRegister.SER) */
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#define SPI_DATAOUT_PIN A12
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#define SPI_DATAOUT_MUX 2
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/* Shift Register SPI Serial Clock configuration (MCU.SERCOMx.PAD[1] to ShiftRegister.SRCLK) */
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#define SPI_SCLK_PIN A13
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#define SPI_SCLK_MUX 2
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/* Debug LED (Small LED Located near MCU) */
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#define DEBUG_LED_ENABLE 1
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#define DEBUG_LED_PORT PA
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#define DEBUG_LED_PIN 27
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/* Additional debugging ports */
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/* PCB M21 */
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#define DEBUG_PORT1_ENABLE 1
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#define DEBUG_PORT1_PORT PB
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#define DEBUG_PORT1_PIN 3
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/* PCB M23 */
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#define DEBUG_PORT2_ENABLE 1
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#define DEBUG_PORT2_PORT PB
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#define DEBUG_PORT2_PIN 17
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/* PCB M25 */
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#define DEBUG_PORT3_ENABLE 1
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#define DEBUG_PORT3_PORT PA
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#define DEBUG_PORT3_PIN 20
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/* Debug Boot Tracing - During boot sequence, ground this pin to halt and display debug code using Debug LED */
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/* This is useful in determining which hardware device may have malfunctioned or is improperly configured */
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/* Feature is automatically disabled after successful boot */
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/* PCB M27 */
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#define DEBUG_BOOT_TRACING_ENABLE 1
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#define DEBUG_BOOT_TRACING_PORT PB
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#define DEBUG_BOOT_TRACING_PIN 23
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/* USB2422 config */
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#define USB2422_ADDRESS 0x58
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#define USB2422_VENDOR_ID 0x04D8
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#define USB2422_PRODUCT_ID 0xEEC5
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#define USB2422_DEVICE_VER 0x0101
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#define USB2422_MANUFACTURER "Massdrop Inc."
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#define USB2422_PRODUCT "Massdrop Hub"
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#define USB2422_ACTIVE_PIN A18
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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//#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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//#define LOCKING_RESYNC_ENABLE
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/* Force boot in NKRO mode */
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_LED_PROCESS_LIMIT 15
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#define RGB_MATRIX_LED_FLUSH_LIMIT 10
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#include "config_led.h"
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