qmk-keychron-q3-colemak-dh/keyboards/chromatonemini/chromatonemini.c

209 lines
8.3 KiB
C

/* Copyright 2021 3araht
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "chromatonemini.h"
#ifdef RGB_MATRIX_ENABLE
# define NO_LED 255
led_config_t g_led_config = {
{
#if 0
// register bottom two rows
{ 0, 4, 3, 2, 1, 41, 5, NO_LED },
{ 40, 6, 39, 7, 38, 8, 37, NO_LED },
{ 9, 36, 10, 35, 11, 34, 12, NO_LED },
{ 33, 13, 32, 14, 31, 15, 30, NO_LED },
{ 16, 29, 17, 28, 18, 27, 19, NO_LED },
{ 26, 20, 25, 21, 24, 22, 23, NO_LED }
// register middle two rows
{ 0, 4, 3, 2, 1, 78, 42, NO_LED },
{ 77, 43, 76, 44, 75, 45, 74, NO_LED },
{ 46, 73, 47, 72, 48, 71, 49, NO_LED },
{ 70, 50, 69, 51, 68, 52, 67, NO_LED },
{ 53, 66, 54, 65, 55, 64, 56, NO_LED },
{ 63, 57, 62, 58, 61, 59, 60, NO_LED }
// register top and bottom rows
{ 0, 4, 3, 2, 1, 115, 5, NO_LED },
{ 114, 6, 113, 7, 112, 8, 111, NO_LED },
{ 9, 110, 10, 109, 11, 108, 12, NO_LED },
{ 107, 13, 106, 14, 105, 15, 104, NO_LED },
{ 16, 103, 17, 102, 18, 101, 19, NO_LED },
{ 100, 20, 99, 21, 98, 22, 97, NO_LED }
#else
// register top two rows
{ 0, 4, 3, 2, 1, 115, 79, NO_LED },
{ 114, 80, 113, 81, 112, 82, 111, NO_LED },
{ 83, 110, 84, 109, 85, 108, 86, NO_LED },
{ 107, 87, 106, 88, 105, 89, 104, NO_LED },
{ 90, 103, 91, 102, 92, 101, 93, NO_LED },
{ 100, 94, 99, 95, 98, 96, 97, NO_LED }
#endif
}, {
{ 14, 12 },
{ 14, 36 },
{ 19, 48 }, { 9, 48 },
{ 14, 60 },
{ 39, 60 }, { 49, 60 }, { 59, 60 }, { 69, 60 }, { 79, 60 }, { 89, 60 }, { 99, 60 }, { 109, 60 }, { 119, 60 }, { 129, 60 }, { 139, 60 }, { 149, 60 }, { 159, 60 }, { 169, 60 }, { 179, 60 }, { 189, 60 }, { 199, 60 }, { 209, 60 },
{ 214, 48 }, { 204, 48 }, { 194, 48 }, { 184, 48 }, { 174, 48 }, { 164, 48 }, { 154, 48 }, { 144, 48 }, { 134, 48 }, { 124, 48 }, { 114, 48 }, { 104, 48 }, { 94, 48 }, { 84, 48 }, { 74, 48 }, { 64, 48 }, { 54, 48 }, { 44, 48 }, { 34, 48 },
{ 39, 36 }, { 49, 36 }, { 59, 36 }, { 69, 36 }, { 79, 36 }, { 89, 36 }, { 99, 36 }, { 109, 36 }, { 119, 36 }, { 129, 36 }, { 139, 36 }, { 149, 36 }, { 159, 36 }, { 169, 36 }, { 179, 36 }, { 189, 36 }, { 199, 36 }, { 209, 36 },
{ 214, 24 }, { 204, 24 }, { 194, 24 }, { 184, 24 }, { 174, 24 }, { 164, 24 }, { 154, 24 }, { 144, 24 }, { 134, 24 }, { 124, 24 }, { 114, 24 }, { 104, 24 }, { 94, 24 }, { 84, 24 }, { 74, 24 }, { 64, 24 }, { 54, 24 }, { 44, 24 }, { 34, 24 },
{ 39, 12 }, { 49, 12 }, { 59, 12 }, { 69, 12 }, { 79, 12 }, { 89, 12 }, { 99, 12 }, { 109, 12 }, { 119, 12 }, { 129, 12 }, { 139, 12 }, { 149, 12 }, { 159, 12 }, { 169, 12 }, { 179, 12 }, { 189, 12 }, { 199, 12 }, { 209, 12 },
{ 214, 0 }, { 204, 0 }, { 194, 0 }, { 184, 0 }, { 174, 0 }, { 164, 0 }, { 154, 0 }, { 144, 0 }, { 134, 0 }, { 124, 0 }, { 114, 0 }, { 104, 0 }, { 94, 0 }, { 84, 0 }, { 74, 0 }, { 64, 0} , { 54, 0 }, { 44, 0 }, { 34, 0 }
}, {
1,
4,
4, 4,
4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
}
};
// indicator
const uint8_t led_scale_indicator[12][12] = {
{23, 29, 35, 41, 60, 66, 72, 78, 97, 103, 109, 115}, // C
{ 5, 11, 17, 42, 48, 54, 79, 85, 91, NO_LED, NO_LED, NO_LED}, // C#
{28, 34, 40, 65, 71, 77, 102, 108, 114, NO_LED, NO_LED, NO_LED}, // D
{ 6, 12, 18, 43, 49, 55, 80, 86, 92, NO_LED, NO_LED, NO_LED}, // D#
{27, 33, 39, 64, 70, 76, 101, 107, 113, NO_LED, NO_LED, NO_LED}, // E
{ 7, 13, 19, 44, 50, 56, 81, 87, 93, NO_LED, NO_LED, NO_LED}, // F
{26, 32, 38, 63, 69, 75, 100, 106, 112, NO_LED, NO_LED, NO_LED}, // F#
{ 8, 14, 20, 45, 51, 57, 82, 88, 94, NO_LED, NO_LED, NO_LED}, // G
{25, 31, 37, 62, 68, 74, 99, 105, 111, NO_LED, NO_LED, NO_LED}, // G#
{ 9, 15, 21, 46, 52, 58, 83, 89, 95, NO_LED, NO_LED, NO_LED}, // A
{24, 30, 36, 61, 67, 73, 98, 104, 110, NO_LED, NO_LED, NO_LED}, // A#
{10, 16, 22, 47, 53, 59, 84, 90, 96, NO_LED, NO_LED, NO_LED} // B
};
const uint8_t led_single_col_indicator[37][3] = {
{41, 78, 115}, // K01 = C1
{ 5, 42, 79}, // K02 = C#1
{40, 77, 114}, // K03 = D1
{ 6, 43, 80}, // K04 = D#1
{39, 76, 113}, // K05 = E1
{ 7, 44, 81}, // K06 = F1
{38, 75, 112}, // K07 = F#1
{ 8, 45, 82}, // K08 = G1
{37, 74, 111}, // K09 = G#1
{ 9, 46, 83}, // K10 = A1
{36, 73, 110}, // K11 = A#1
{10, 47, 84}, // K12 = B1
{35, 72, 109}, // K13 = C2
{11, 48, 85}, // K14 = C#2
{34, 71, 108}, // K15 = D2
{12, 49, 86}, // K16 = D#2
{33, 70, 107}, // K17 = E2
{13, 50, 87}, // K18 = F2
{32, 69, 106}, // K19 = F#2
{14, 51, 88}, // K20 = G2
{31, 68, 105}, // K21 = G#2
{15, 52, 89}, // K22 = A2
{30, 67, 104}, // K23 = A#2
{16, 53, 90}, // K24 = B2
{29, 66, 103}, // K25 = C3
{17, 54, 91}, // K26 = C#3
{28, 65, 102}, // K27 = D3
{18, 55, 92}, // K28 = D#3
{27, 64, 101}, // K29 = E3
{19, 56, 93}, // K30 = F3
{26, 63, 100}, // K31 = F#3
{20, 57, 94}, // K32 = G3
{25, 62, 99}, // K33 = G#3
{21, 58, 95}, // K34 = A3
{24, 61, 98}, // K35 = A#3
{22, 59, 96}, // K36 = B3
{23, 60, 97} // K37 = C4
};
#endif // RGB_MATRIX_ENABLE
uint8_t shift_led_indicator_left(uint8_t scale_indicator_col){
if (scale_indicator_col > 0) {
scale_indicator_col--;
} else {
scale_indicator_col = 11;
}
return scale_indicator_col;
}
uint8_t shift_led_indicator_right(uint8_t scale_indicator_col){
if (scale_indicator_col < 11) {
scale_indicator_col++;
} else {
scale_indicator_col = 0;
}
return scale_indicator_col;
}
#ifdef ENCODER_ENABLE
# ifdef ENCODERS
static uint8_t encoder_state[ENCODERS] = {0};
static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
# endif
void encoder_action_unregister(void) {
# ifdef ENCODERS
for (int index = 0; index < ENCODERS; ++index) {
if (encoder_state[index]) {
keyevent_t encoder_event = (keyevent_t) {
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
.pressed = false,
.time = (timer_read() | 1)
};
encoder_state[index] = 0;
action_exec(encoder_event);
}
}
# endif
}
void encoder_action_register(uint8_t index, bool clockwise) {
# ifdef ENCODERS
keyevent_t encoder_event = (keyevent_t) {
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
.pressed = true,
.time = (timer_read() | 1)
};
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
# ifdef CONSOLE_ENABLE
uprintf("encoder_action_register index = %u, clockwise = %u, row = %u, col = %u\n", index, clockwise, encoder_event.key.row, encoder_event.key.col);
# endif
action_exec(encoder_event);
# endif
}
void matrix_scan_kb(void) {
encoder_action_unregister();
matrix_scan_user();
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
encoder_action_register(index, clockwise);
// don't return user actions, because they are in the keymap
// encoder_update_user(index, clockwise);
return true;
};
#endif