qmk-keychron-q3-colemak-dh/keyboards/handwired/z150/z150.c
Dmitry Nosachev dfa3017c92
[Keyboard] Add keyboard Zenith Z-150 (#9811)
* z150 black pill

* z150 docs

* z150: json layout

* Update keyboards/handwired/z150/keymaps/zyxx/keymap.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/z150/rules.mk

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/z150/rules.mk

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/z150/z150.c

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/z150/config.h

Co-authored-by: Joel Challis <git@zvecr.com>

* Delete bootloader_defs.h

Useless file

* Update keyboards/handwired/z150/readme.md

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-07-26 22:44:50 +01:00

40 lines
1.2 KiB
C

/* Copyright 2020 DmNosachev
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "z150.h"
void matrix_init_kb(void) {
setPinOutput(NUM_LOCK_LED_PIN);
setPinOutput(CAPS_LOCK_LED_PIN);
setPinOutput(SCROLL_LOCK_LED_PIN);
writePinLow(NUM_LOCK_LED_PIN);
writePinLow(CAPS_LOCK_LED_PIN);
writePinLow(SCROLL_LOCK_LED_PIN);
matrix_init_user();
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
writePin(NUM_LOCK_LED_PIN, !led_state.num_lock);
writePin(CAPS_LOCK_LED_PIN, !led_state.caps_lock);
writePin(SCROLL_LOCK_LED_PIN, !led_state.scroll_lock);
}
return res;
}