e6b9980bd4
* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
422 lines
21 KiB
C
422 lines
21 KiB
C
#include QMK_KEYBOARD_H
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#ifdef USE_I2C
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#include "i2c.h"
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#endif
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _MOUSECURSOR 8
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#define _ADJUST 16
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enum preonic_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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BACKLIT,
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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DEMOMACRO
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};
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// Custom macros
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#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
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#define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl
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#define CTL_ENT CTL_T(KC_ENT) // Tap for Enter, hold for Ctrl
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#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
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// Requires KC_TRNS/_______ for the trigger key in the destination layer
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#define LT_MC(kc) LT(_MOUSECURSOR, kc) // L-ayer T-ap M-ouse C-ursor
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#define LT_RAI(kc) LT(_RAISE, kc) // L-ayer T-ap to Raise
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | DEL |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | Tab | Q | W | E | R | T | 7 | 8 | 9 | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | CAPS | A | S | D | F | G | 4 | 5 | 6 | H | J | K | L | ;/Nav| ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | 1 | 2 | 3 | N | M | , | . | / |Ctl/Et|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | ` | Ctrl | Alt | GUI |Lower |Space | 0 | . | = |Space |Raise | Left | Down | Up |Right |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_H, KC_J, KC_K, KC_L,LT_MC(KC_SCLN), KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, CTL_ENT, \
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KC_GRV, KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_LEFT,KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Colemak
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | 0 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | Tab | Q | W | F | P | G | 7 | 8 | 9 | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | CAPS | A | R | S | T | D | 4 | 5 | 6 | H | N | E | I | O | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | 1 | 2 | 3 | K | M | , | . | / |Ctl/Et|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | ` | Ctrl | Alt | GUI |Lower |Space | 0 | . | = |Space |Raise | Left | Down | Up |Right |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_P7, KC_P8, KC_P9, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_LCTRL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_P4, KC_P5, KC_P6, KC_H, KC_N, KC_E, KC_I, LT_MC(KC_O), KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, CTL_ENT, \
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KC_GRV, KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Dvorak
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | Tab | " | , | . | P | Y | 7 | 8 | 9 | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | 4 | 5 | 6 | D | H | T | N | S | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | 1 | 2 | 3 | B | M | W | V | Z |Ctl/Et|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | ` | Ctrl | Alt | GUI |Lower |Space | 0 | . | = |Space |Raise | Left | Down | Up |Right |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_P7, KC_P8, KC_P9, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_P4, KC_P5, KC_P6, KC_D, KC_H, KC_T, KC_N, LT_MC(KC_S), KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_P1, KC_P2, KC_P3, KC_B, KC_M, KC_W, KC_V, KC_Z, CTL_ENT, \
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KC_GRV, KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Lower
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* ,------+------+------+------+------+------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO ~ |ISO | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Raise
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | | | | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO # |ISO / | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Mouse Layer (semi-col)
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* ,------+------+------+------+------+------------------------------------------------.
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* | ACCL0| ACCL1| ACCL2| | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | | | | | | | | | Home | Wh_Up| WHL_L| M_Up | WHL_R| Macro| |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | End | Wh_Dn| M_Lft| M_Dn | M_Rt | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | BTN2 | BTN3 | BTN4 | BTN5 | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | BTN1 | | | | BTN1 | | | | | |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_MOUSECURSOR] = LAYOUT(
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KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_WH_L, KC_MS_U, KC_WH_R,DEMOMACRO,_______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_END , KC_PGDN, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN2, KC_BTN3, KC_BTN4, KC_BTN5, _______, _______, \
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_______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______ \
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),
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/* Adjust (Lower + Raise)
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk| | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff| | | | | | | | BL + |BL ST |BL TG |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
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RESET, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______, \
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
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)
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};
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// define variables for reactive RGB
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bool RGB_INIT = false;
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bool TOG_STATUS = false;
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int RGB_current_mode;
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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rgblight_mode(RGB_current_mode);
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (RGB_INIT) {} else {
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RGB_current_mode = rgblight_config.mode;
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RGB_INIT = true;
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}
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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rgblight_mode(16);
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}
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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TOG_STATUS = false;
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (RGB_INIT) {} else {
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RGB_current_mode = rgblight_config.mode;
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RGB_INIT = true;
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}
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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rgblight_mode(15);
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}
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layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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layer_off(_RAISE);
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TOG_STATUS = false;
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case BACKLIT:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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} else {
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unregister_code(KC_RSFT);
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}
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return false;
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break;
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case RGB_MOD:
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//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
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if (record->event.pressed) {
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rgblight_mode(RGB_current_mode);
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rgblight_step();
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RGB_current_mode = rgblight_config.mode;
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}
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return false;
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break;
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case DEMOMACRO:
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if (record->event.pressed) {
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SEND_STRING("hello world");
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}
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return false;
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break;
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}
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return true;
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}
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//Functions for ver2
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#ifdef KEYBOARD_hadron_ver2
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#include "LUFA/Drivers/Peripheral/TWI.h"
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void matrix_init_user(void) {
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#ifdef USE_I2C
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i2c_master_init();
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#ifdef SSD1306OLED
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// calls code for the SSD1306 OLED
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_delay_ms(400);
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TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
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iota_gfx_init(); // turns on the display
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#endif
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#endif
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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|
|
|
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void matrix_scan_user(void) {
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#ifdef SSD1306OLED
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iota_gfx_task(); // this is what updates the display continuously
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#endif
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}
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|
|
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void matrix_update(struct CharacterMatrix *dest,
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const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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}
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|
//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_LOWER 8
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#define L_RAISE 16
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|
#define L_FNLAYER 64
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|
#define L_NUMLAY 128
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|
#define L_NLOWER 136
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|
#define L_NFNLAYER 192
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|
#define L_MOUSECURSOR 256
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|
#define L_ADJUST 65560
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|
|
|
void iota_gfx_task_user(void) {
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|
#if DEBUG_TO_SCREEN
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|
if (debug_enable) {
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|
return;
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|
}
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|
#endif
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|
|
|
struct CharacterMatrix matrix;
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|
|
|
matrix_clear(&matrix);
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|
matrix_write_P(&matrix, PSTR("USB: "));
|
|
#ifdef PROTOCOL_LUFA
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|
switch (USB_DeviceState) {
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|
case DEVICE_STATE_Unattached:
|
|
matrix_write_P(&matrix, PSTR("Unattached"));
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|
break;
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|
case DEVICE_STATE_Suspended:
|
|
matrix_write_P(&matrix, PSTR("Suspended"));
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|
break;
|
|
case DEVICE_STATE_Configured:
|
|
matrix_write_P(&matrix, PSTR("Connected"));
|
|
break;
|
|
case DEVICE_STATE_Powered:
|
|
matrix_write_P(&matrix, PSTR("Powered"));
|
|
break;
|
|
case DEVICE_STATE_Default:
|
|
matrix_write_P(&matrix, PSTR("Default"));
|
|
break;
|
|
case DEVICE_STATE_Addressed:
|
|
matrix_write_P(&matrix, PSTR("Addressed"));
|
|
break;
|
|
default:
|
|
matrix_write_P(&matrix, PSTR("Invalid"));
|
|
}
|
|
#endif
|
|
|
|
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
|
|
char buf[40];
|
|
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
|
matrix_write_P(&matrix, PSTR("\n\nLayer: "));
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
matrix_write_P(&matrix, PSTR("Default"));
|
|
break;
|
|
case L_RAISE:
|
|
matrix_write_P(&matrix, PSTR("Raise"));
|
|
break;
|
|
case L_LOWER:
|
|
matrix_write_P(&matrix, PSTR("Lower"));
|
|
break;
|
|
case L_ADJUST:
|
|
matrix_write_P(&matrix, PSTR("ADJUST"));
|
|
break;
|
|
default:
|
|
matrix_write(&matrix, buf);
|
|
}
|
|
|
|
// Host Keyboard LED Status
|
|
char led[40];
|
|
snprintf(led, sizeof(led), "\n%s %s %s",
|
|
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
|
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
|
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
|
matrix_write(&matrix, led);
|
|
matrix_update(&display, &matrix);
|
|
}
|
|
|
|
#endif
|