qmk-keychron-q3-colemak-dh/keyboards/oddforge/vea
James Young f37f27f02a
Migrate LOCKING_*_ENABLE to Data-Driven: O (#23778)
Affects:

  - `oddball`
  - `oddforge/vea`
  - `ok60`
  - `om60`
  - `omkbd/ergodash/mini`
  - `omkbd/ergodash/rev1`
  - `omkbd/runner3680/3x6`
  - `omkbd/runner3680/3x7`
  - `omkbd/runner3680/3x8`
  - `omkbd/runner3680/4x6`
  - `omkbd/runner3680/4x7`
  - `omkbd/runner3680/4x8`
  - `omkbd/runner3680/5x6`
  - `omkbd/runner3680/5x6_5x8`
  - `omkbd/runner3680/5x7`
  - `omkbd/runner3680/5x8`
  - `omnikeyish`
  - `orange75`
  - `org60`
  - `ortho5by12`
  - `orthocode`
2024-05-23 19:49:30 +01:00
..
keymaps
config.h Migrate LOCKING_*_ENABLE to Data-Driven: O (#23778) 2024-05-23 19:49:30 +01:00
keyboard.json Migrate LOCKING_*_ENABLE to Data-Driven: O (#23778) 2024-05-23 19:49:30 +01:00
matrix.c Remove quantum.h includes from keyboard custom matrix.cs (#23371) 2024-03-30 14:07:19 +00:00
readme.md
rules.mk Migrate build target markers to keyboard.json - OQ (#23564) 2024-04-20 09:18:12 +01:00
ws2812_custom.c Rename RGBW define to WS2812_RGBW (#23585) 2024-04-28 00:36:54 +10:00

Vermillion's Ergo - Armored Edition

VE.A

This is a port of the QMK firmware for the VE.A.

  • Keyboard Maintainer: Major Koos
  • Keyboard Manufacturer: OddForge
  • Hardware Availability: Drop.com

Make example for this keyboard (after setting up your build environment):

make oddforge/vea:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make oddforge/vea:default:flash

or

bootloadHID -r oddforge_vea_default.hex

How to get QMK working on the VE.A

Reset Key: Hold down the key located at 3rd left position in the bottom row, commonly programmed as Left Control while plugging in the keyboard. There is also a jumper on the bottom of the PCB (JP_FW) which you can short to get into the bootloader.

VE.A

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.