qmk-keychron-q3-colemak-dh/keyboards/preonic/keymaps/dlaroe
James Young 84ea77ead6
Remove BOOTMAGIC_ENABLE = lite option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
..
config.h Remove MIDI_ENABLE_STRICT from user keymaps (#11750) 2021-02-06 09:35:10 +11:00
keymap.c Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154) 2019-02-17 07:38:46 -08:00
readme.md
rules.mk Remove BOOTMAGIC_ENABLE = lite option (#15002) 2021-11-05 08:18:09 +11:00

Dale's Preonic layout

Really just my Planck layout for the Preonic.

The hardware number row is mostly to avoid context switching delay inherent in receiving auditory input while trying to type. Frankly I like my Planck Game layer more than I like using the number row.

I cut most of the plate vertical supports on the left side to use the Rev. 1 Preonic PCB's alternate switch placement to allow the use of 1.25 mods.