qmk-keychron-q3-colemak-dh/keyboards/xiudi/xd75/keymaps/markus/keymap.c
Ryan 5974d989fe
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
2022-10-31 21:15:12 +00:00

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/* Copyright 2022 Markus Weimar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_german.h"
#define ________ KC_TRNS
#define ___xx___ KC_NO
enum my_layers {
_QWZ,
_QWY,
_GAM,
_FN1,
_FN2,
_FN3,
};
enum my_keycodes {
QWERTZ = SAFE_RANGE,
QWERTY,
GAMING,
FN1,
FN2,
FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTZ
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | 1 ! | 2 " | 3 § | 4 $ | 5 % | 6 & | Vol- | Mute | Vol+ | 7 / | 8 ( | 9 ) | 0 = | ẞ ? | Ü |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Esc | Q | W | E | R | T | Home | Play | End | Z | U | I | O | P | Ä |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LShift | A | S | D | F | G | Pg Up | Up | Pg Dn | H | J | K | L | Ö | RShift |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCtrl | Y | X | C | V | B | Left | Down | Right | N | M | , ; | . : | - _ | RCtrl |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Caps | Fn3 | LGUI | LAlt | Fn2 | Fn1 | Tab | Del | Enter | Space | Bksp | RAlt | LGUI | Fn3 | Ins |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QWZ] = LAYOUT_ortho_5x15(
DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Z, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
KC_LCTL, DE_Y, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
KC_CAPS, MO(_FN3), KC_LGUI, KC_LALT, MO(_FN2), MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
),
/* QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | Y | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | Z | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QWY] = LAYOUT_ortho_5x15(
DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Y, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
KC_LCTL, DE_Z, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
KC_CAPS, MO(_FN3), KC_LGUI, KC_LALT, MO(_FN2), MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
),
/* GAMING
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | Y | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | Z | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Fn2 | | | | Space | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_GAM] = LAYOUT_ortho_5x15(
DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Y, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
KC_LCTL, DE_Z, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
MO(_FN2), MO(_FN3), KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
),
/* FN1
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | Prev | Play | Next | F7 | F8 | F9 | F10 | F11 | F12 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | @ | ~ | € | ´ | ` | Rewind | Stop | FastFW | \ | { | } | + | * | MNS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | " | ' | | | | | | | | | [ | ] | ! | ? | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | ° | ^ | „ | “ | ” | | | | # | < | > | … | EN | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN1] = LAYOUT_ortho_5x15(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MPRV, KC_MPLY, KC_MNXT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
________, DE_AT, DE_TILD, DE_EURO, DE_ACUT, DE_GRV, KC_MRWD, KC_MSTP, KC_MFFD, DE_BSLS, DE_LCBR, DE_RCBR, DE_PLUS, DE_ASTR, UC(L''),
________, DE_DQUO, DE_QUOT, UC(L''), UC(L''), UC(L''), ________, ________, ________, DE_PIPE, DE_LBRC, DE_RBRC, DE_EXLM, DE_QUES, ________,
________, DE_DEG, DE_CIRC, UC(L''), UC(L''), UC(L''), ________, ________, ________, DE_HASH, DE_LABK, DE_RABK, UC(L''), UC(L''), ________,
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________
),
/* FN2
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | % | ( | ) | P/ | P* | P- | Print | Scroll | Pause | ẞ | ± |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | Vol- | Mute | Vol+ | Bspc | P7 | P8 | P9 | P+ | WH_U | MS_U | WH_D | × | ÷ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | App | ACL2 | ACL1 | ACL0 | Space | P4 | P5 | P6 | WH_L | MS_L | MS_D | MS_R | WH_R | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | Prev | Play | Next | Tab | P1 | P2 | P3 | PEnter | BTN1 | BTN2 | BTN3 | — EM | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Fn2 | | | | | PEnter | P0 | . : | P, | BTN1 | BTN2 | BTN3 | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN2] = LAYOUT_ortho_5x15(
___xx___, ___xx___, ___xx___, ___xx___, DE_PERC, DE_LPRN, DE_RPRN, KC_PSLS, KC_PAST, KC_PMNS, KC_PSCR, KC_LSCR, KC_PAUS, UC(L''), UC(L'±'),
________, ___xx___, KC_VOLD, KC_MUTE, KC_VOLU, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_WH_U, KC_MS_U, KC_WH_D, UC(L'×'), UC(L'÷'),
________, KC_APP, KC_ACL2, KC_ACL1, KC_ACL0, KC_SPC, KC_P4, KC_P5, KC_P6, KC_WH_L, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_R, ________,
________, ___xx___, KC_MPRV, KC_MPLY, KC_MNXT, KC_TAB, KC_P1, KC_P2, KC_P3, KC_PENT, KC_BTN1, KC_BTN2, KC_BTN3, UC(L''), ________,
MO(_FN2), ________, ________, ________, ________, KC_PENT, KC_P0, DE_DOT, KC_PDOT, KC_BTN1, KC_BTN2, KC_BTN3, ________, ________, ________
),
/* FN3
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | F13 | F14 | F15 | F16 | F17 | F18 | Bri- | | Bri+ | F19 | F20 | F21 | F22 | F23 | F24 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | QWERTZ | U LNX | | | Power | L TOG | L MP | L MOD | | Pg Up | Up | Pg Dn | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | QWERTY | U WIN | | | Sleep | L HUI | L SAI | L VAI | Home | Left | Down | Right | End | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | GAMING | U MAC | » | « | Wake | L HUD | L SAD | L VAD | NumSp | ThinSp | NaNbSp | NbSp | NbHyph | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | Reset | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN3] = LAYOUT_ortho_5x15(
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_BRID, ___xx___, KC_BRIU, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24,
________, QWERTZ, UC_LINX, ___xx___, ___xx___, KC_PWR, RGB_TOG, RGB_M_P, RGB_MOD, ___xx___, KC_PGUP, KC_UP, KC_PGDN, ___xx___, ___xx___,
________, QWERTY, UC_WINC, UC(L''), UC(L''), KC_SLEP, RGB_HUI, RGB_SAI, RGB_VAI, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ________,
________, GAMING, UC_MAC, UC(L'»'), UC(L'«'), KC_WAKE, RGB_HUD, RGB_SAD, RGB_VAD, UC(L''), UC(L''), UC(L''), UC(L' '), UC(L''), ________,
________, ________, ________, ________, ________, ________, ________, QK_BOOT, ________, ________, ________, ________, ________, ________, ________
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case QWERTZ:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWZ);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWY);
}
return false;
break;
case GAMING:
if (record->event.pressed) {
set_single_persistent_default_layer(_GAM);
}
return false;
break;
}
return true;
}