qmk-keychron-q3-colemak-dh/keyboards/nightly_boards/octopad/config.h
NightlyBoards ac433b218d
[Keyboard] Add the Octopad (#9946)
* Create Alter folder

* Revert "Create Alter folder"

This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c.

* Add octopad folder

* Added a new keyboard, the Octopad

* Edited files based on requested changes

* Moved encoder code in keyboard level

* Updated the readme

* Corrected the rows and columns of encoders on config.h

* Changed the Vendor ID to D812 since the first one was already taken

* Added support for ast1109MLTRQ speakers

* Increased number of layers to 8 on VIA keymap

* Edited files based on comments

* Edited rules.mk as per comment

* Edited readme.md as per comment
2020-12-29 16:58:14 -08:00

86 lines
2.1 KiB
C

/*
Copyright 2020 Neil Brian Ramirez
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xD812
#define PRODUCT_ID 0x0004
#define DEVICE_VER 0x0001
#define MANUFACTURER Neil Brian Ramirez
#define PRODUCT Octopad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B2, B3, NO_PIN }
#define MATRIX_COL_PINS { F1, F0, D0, D1, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 8
#define RGBLIGHT_ANIMATIONS
#endif
/* Encoders */
#define ENCODERS 2
#define ENCODERS_PAD_A { C7, F4 }
#define ENCODERS_PAD_B { C6, F5 }
#define ENCODERS_CW_KEY { { 3, 2 },{ 1, 2 } }
#define ENCODERS_CCW_KEY { { 2, 2 },{ 0, 2 } }
/* Audio */
#define B5_AUDIO
#define AUDIO_CLICKY
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE