qmk-keychron-q3-colemak-dh/keyboards/splitkb/kyria/keymaps/ninjonas/oled.c
Xelus22 4e1c5887c5
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2021-08-24 16:28:26 +10:00

210 lines
10 KiB
C

/* Copyright 2020 ninjonas
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ninjonas.h"
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }
static void render_logo(void) {
static const char PROGMEM logo[] = {
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};
oled_write_raw_P(logo, sizeof(logo));
}
static void render_qmk_logo(void) {
static const char PROGMEM qmk_logo[] = {
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oled_write_P(qmk_logo, false);
}
void oled_white_space(void){
oled_write_P(PSTR(" "), false);
}
void oled_slash_separator(void){
oled_write_P(PSTR(" / "), false);
}
void render_layout_state(void) {
oled_write_P(PSTR("Layout: "), false);
switch (biton32(default_layer_state)) {
case _COLEMAK:
oled_write_P(PSTR("Colemak"), false);
break;
case _DVORAK:
oled_write_P(PSTR("Dvorak"), false);
break;
case _QWERTY:
oled_write_P(PSTR("Qwerty"), false);
break;
default:
oled_write_ln_P(PSTR("Undefined"), false);
}
}
#ifdef ENCODER_ENABLE
static void render_encoder_state(void) {
oled_write_P(PSTR("\nEnc: "), false);
bool lower = layer_state_is(_LOWER) & !layer_state_is(_ADJUST);
bool raise = layer_state_is(_RAISE) & !layer_state_is(_ADJUST);
bool adjust = layer_state_is(_ADJUST);
if(lower){
oled_write_P(PSTR("APPSW"), left_encoder_rotated);
oled_slash_separator();
oled_write_P(PSTR("UPDN"), right_encoder_rotated);
} else if(raise){
oled_write_P(PSTR("PGUD"), left_encoder_rotated);
oled_slash_separator();
oled_write_P(PSTR("TABSW"), right_encoder_rotated);
} else if(adjust){
oled_write_P(PSTR("RHUE"), left_encoder_rotated);
oled_slash_separator();
oled_write_P(PSTR("RBRI"), right_encoder_rotated);
} else {
oled_write_P(PSTR("BRI"), left_encoder_rotated);
oled_slash_separator();
oled_write_P(PSTR("VOL"), right_encoder_rotated);
}
if (timer_elapsed(encoder_rotated_timer) > 200) {
left_encoder_rotated = false;
right_encoder_rotated = false;
}
}
#endif
static void render_layer_state(void) {
oled_write_P(PSTR("\nLayer:"), false);
bool lower = layer_state_is(_LOWER) & !layer_state_is(_ADJUST);
bool raise = layer_state_is(_RAISE) & !layer_state_is(_ADJUST);
bool adjust = layer_state_is(_ADJUST);
bool numpad = layer_state_is(_NUMPAD);
if(lower){
oled_write_P(PSTR(" Lower "), true);
} else if(raise){
oled_write_P(PSTR(" Raise "), true);
} else if(adjust){
oled_write_P(PSTR(" Adjust "), true);
} else if(numpad) {
oled_write_P(PSTR(" Numpad "), true);
} else {
oled_write_P(PSTR(" Default"), false);
}
}
void render_mod_state(uint8_t modifiers) {
oled_write_P(PSTR("\nMods: "), false);
oled_write_P(PSTR("SHF"), (modifiers & MOD_MASK_SHIFT));
oled_white_space();
oled_write_P(PSTR("CTL"), (modifiers & MOD_MASK_CTRL));
oled_white_space();
oled_write_P(PSTR("ALT"), (modifiers & MOD_MASK_ALT));
oled_white_space();
oled_write_P(PSTR("GUI"), (modifiers & MOD_MASK_GUI));
}
static void render_status(void) {
render_qmk_logo();
render_layout_state();
#ifdef ENCODER_ENABLE
render_encoder_state();
#endif
render_layer_state();
render_mod_state(get_mods()|get_oneshot_mods());
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif