815cecfbff
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Richard Baptist <richard@remote.com>
123 lines
4.1 KiB
C
123 lines
4.1 KiB
C
/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Select hand configuration */
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#define EE_HANDS
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#define NO_ACTION_ONESHOT
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#define NO_USB_STARTUP_CHECK
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#define LAYER_STATE_8BIT // 8 layer limit
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#define SPLIT_ACTIVITY_ENABLE
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#define SPLIT_LAYER_STATE_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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// Undefine r2g effects
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# undef ENABLE_RGB_MATRIX_ALPHAS_MODS
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_BAND_SAT
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# undef ENABLE_RGB_MATRIX_BAND_VAL
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# undef ENABLE_RGB_MATRIX_RAINDROPS
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# undef ENABLE_RGB_MATRIX_HUE_BREATHING
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# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# undef ENABLE_RGB_MATRIX_SPLASH
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# undef ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define SPLIT_TRANSACTION_IDS_USER USER_CONFIG_SYNC
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# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define IDLE_TIMEOUT 60000 * 4
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# define GAMING_IDLE_TIMEOUT 10000
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# define RGB_MATRIX_TYPING_ACTIVE RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define RGB_MATRIX_TYPING_PASSIVE RGB_MATRIX_CYCLE_ALL
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 135
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# define RGB_MATRIX_HUE_STEP 6
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 10
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# define RGB_MATRIX_SPD_STEP 10
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define RGB_MATRIX_ANIMATION_SPEED_FAST UINT8_MAX / 2
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# define RGB_MATRIX_ANIMATION_SPEED_MEDIUM UINT8_MAX / 4
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# define RGB_MATRIX_ANIMATION_SPEED_SLOW UINT8_MAX / 8
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# define RGB_MATRIX_ANIMATION_SPEED_SLOWER UINT8_MAX / 24
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# if defined(THEME_GODSPEED)
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# define THEME_HSV 132, 255, 125
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# elif defined(THEME_GODSPEED_ARES)
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# define THEME_HSV HSV_ORANGE
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# elif defined(THEME_LASER)
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# undef RGB_MATRIX_TYPING_ACTIVE
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# undef RGB_MATRIX_TYPING_PASSIVE
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# define THEME_HSV HSV_PURPLE
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# define RGB_MATRIX_TYPING_ACTIVE RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define RGB_MATRIX_TYPING_PASSIVE RGB_MATRIX_CYCLE_LEFT_RIGHT
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# elif defined(THEME_MILKSHAKE)
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# undef RGB_MATRIX_TYPING_ACTIVE
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# undef RGB_MATRIX_TYPING_PASSIVE
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# define THEME_HSV 30, 255, 218
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# define RGB_MATRIX_TYPING_ACTIVE RGB_MATRIX_TYPING_HEATMAP
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# define RGB_MATRIX_TYPING_PASSIVE RGB_MATRIX_CYCLE_LEFT_RIGHT
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# else
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# define THEME_HSV 123, 255, 125 // default to PULSE
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# endif
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#endif
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#define TAPPING_TERM 140
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM_PER_KEY
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#define TAP_CODE_DELAY 10
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#define TAPPING_TOGGLE 2
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#ifdef OLED_ENABLE
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# define SPLIT_OLED_ENABLE
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# define OLED_TIMEOUT 60000 * 10
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# define OLED_FONT_H "glcdfont_multi.c"
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#endif
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#undef PRODUCT
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#define PRODUCT "Corne Keyboard"
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