qmk-keychron-q3-colemak-dh/keyboards/planck/rev7/rev7.c
Jack Humbert 232281946d
Adds Planck Rev 7 & Updates rev6_drop to Matrix Lite Implementation (#21175)
* adds planck/rev7

* Remove config.h include

Co-authored-by: Drashna Jaelre <drashna@live.com>

* convert planck matrices to lite implementation

---------

Co-authored-by: Drashna Jaelre <drashna@live.com>
2023-06-08 21:46:09 -04:00

75 lines
2.6 KiB
C

/* Copyright 2023 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
// clang-format off
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED },
}, {
// LED Index to Physical Position
{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
}, {
// LED Index to Flag
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
} };
// LED physical location index
// 6 5 4 3
// 0
// 7 8 1 2
#endif
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
};
# ifdef ENCODER_MAP_ENABLE
const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
# endif
#endif
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
{36, 37, 38, 39, 40, 41},
{24, 25, 26, 27, 28, 29},
{12, 13, 14, 15, 16, 17},
{ 0, 1, 2, 9, 10, 11},
{42, 43, 44, 45, 46, 47},
{30, 31, 32, 33, 34, 35},
{18, 19, 20, 21, 22, 23},
{ 6, 7, 8, 3, 4, 5}
};