197 lines
6.3 KiB
C
197 lines
6.3 KiB
C
/* Copyright 2017 Jason Williams
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* Copyright 2017 Jack Humbert
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* Copyright 2018 Yiancar
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* Copyright 2019 Clueboard
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* Copyright 2021 Leo Deng
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "led_matrix_types.h"
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#include "led_matrix_drivers.h"
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#include "keyboard.h"
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#ifndef LED_MATRIX_TIMEOUT
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# define LED_MATRIX_TIMEOUT 0
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#endif
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#ifndef LED_MATRIX_MAXIMUM_BRIGHTNESS
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# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
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#endif
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#ifndef LED_MATRIX_VAL_STEP
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# define LED_MATRIX_VAL_STEP 8
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#endif
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#ifndef LED_MATRIX_SPD_STEP
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# define LED_MATRIX_SPD_STEP 16
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#endif
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#ifndef LED_MATRIX_DEFAULT_ON
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# define LED_MATRIX_DEFAULT_ON true
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#endif
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#ifndef LED_MATRIX_DEFAULT_MODE
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# define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID
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#endif
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#ifndef LED_MATRIX_DEFAULT_VAL
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# define LED_MATRIX_DEFAULT_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS
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#endif
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#ifndef LED_MATRIX_DEFAULT_SPD
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# define LED_MATRIX_DEFAULT_SPD UINT8_MAX / 2
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#endif
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#ifndef LED_MATRIX_LED_FLUSH_LIMIT
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# define LED_MATRIX_LED_FLUSH_LIMIT 16
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#endif
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#ifndef LED_MATRIX_LED_PROCESS_LIMIT
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# define LED_MATRIX_LED_PROCESS_LIMIT ((LED_MATRIX_LED_COUNT + 4) / 5)
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#endif
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struct led_matrix_limits_t {
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uint8_t led_min_index;
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uint8_t led_max_index;
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};
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struct led_matrix_limits_t led_matrix_get_limits(uint8_t iter);
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#define LED_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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struct led_matrix_limits_t limits = led_matrix_get_limits(iter); \
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uint8_t min = limits.led_min_index; \
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uint8_t max = limits.led_max_index; \
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(void)min; \
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(void)max;
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#define LED_MATRIX_USE_LIMITS(min, max) LED_MATRIX_USE_LIMITS_ITER(min, max, params->iter)
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#define LED_MATRIX_TEST_LED_FLAGS() \
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if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
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enum led_matrix_effects {
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LED_MATRIX_NONE = 0,
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// --------------------------------------
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// -----Begin led effect enum macros-----
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#define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_##name,
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#include "led_matrix_effects.inc"
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#undef LED_MATRIX_EFFECT
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#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
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# define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_CUSTOM_##name,
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# ifdef LED_MATRIX_CUSTOM_KB
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# include "led_matrix_kb.inc"
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# endif
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# ifdef LED_MATRIX_CUSTOM_USER
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# include "led_matrix_user.inc"
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# endif
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# undef LED_MATRIX_EFFECT
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#endif
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// --------------------------------------
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// -----End led effect enum macros-------
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LED_MATRIX_EFFECT_MAX
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};
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void eeconfig_update_led_matrix_default(void);
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void eeconfig_update_led_matrix(void);
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void eeconfig_debug_led_matrix(void);
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uint8_t led_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
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uint8_t led_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i);
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void led_matrix_set_value(int index, uint8_t value);
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void led_matrix_set_value_all(uint8_t value);
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void process_led_matrix(uint8_t row, uint8_t col, bool pressed);
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void led_matrix_task(void);
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// This runs after another backlight effect and replaces
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// values already set
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void led_matrix_indicators(void);
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bool led_matrix_indicators_kb(void);
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bool led_matrix_indicators_user(void);
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void led_matrix_indicators_advanced(effect_params_t *params);
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bool led_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max);
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bool led_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max);
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void led_matrix_init(void);
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void led_matrix_reload_from_eeprom(void);
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void led_matrix_set_suspend_state(bool state);
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bool led_matrix_get_suspend_state(void);
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void led_matrix_toggle(void);
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void led_matrix_toggle_noeeprom(void);
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void led_matrix_enable(void);
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void led_matrix_enable_noeeprom(void);
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void led_matrix_disable(void);
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void led_matrix_disable_noeeprom(void);
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uint8_t led_matrix_is_enabled(void);
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void led_matrix_mode(uint8_t mode);
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void led_matrix_mode_noeeprom(uint8_t mode);
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uint8_t led_matrix_get_mode(void);
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void led_matrix_step(void);
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void led_matrix_step_noeeprom(void);
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void led_matrix_step_reverse(void);
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void led_matrix_step_reverse_noeeprom(void);
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void led_matrix_set_val(uint8_t val);
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void led_matrix_set_val_noeeprom(uint8_t val);
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uint8_t led_matrix_get_val(void);
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void led_matrix_increase_val(void);
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void led_matrix_increase_val_noeeprom(void);
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void led_matrix_decrease_val(void);
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void led_matrix_decrease_val_noeeprom(void);
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void led_matrix_set_speed(uint8_t speed);
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void led_matrix_set_speed_noeeprom(uint8_t speed);
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uint8_t led_matrix_get_speed(void);
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void led_matrix_increase_speed(void);
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void led_matrix_increase_speed_noeeprom(void);
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void led_matrix_decrease_speed(void);
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void led_matrix_decrease_speed_noeeprom(void);
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led_flags_t led_matrix_get_flags(void);
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void led_matrix_set_flags(led_flags_t flags);
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void led_matrix_set_flags_noeeprom(led_flags_t flags);
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static inline bool led_matrix_check_finished_leds(uint8_t led_idx) {
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#if defined(LED_MATRIX_SPLIT)
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if (is_keyboard_left()) {
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uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
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return led_idx < k_led_matrix_split[0];
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} else
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return led_idx < LED_MATRIX_LED_COUNT;
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#else
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return led_idx < LED_MATRIX_LED_COUNT;
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#endif
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}
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extern led_eeconfig_t led_matrix_eeconfig;
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extern uint32_t g_led_timer;
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extern led_config_t g_led_config;
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#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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extern last_hit_t g_last_hit_tracker;
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#endif
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#ifdef LED_MATRIX_FRAMEBUFFER_EFFECTS
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extern uint8_t g_led_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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#endif
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