qmk-keychron-q3-colemak-dh/keyboards/duck/tcv3/tcv3.c

135 lines
4.5 KiB
C

/* Copyright 2019 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "indicator_leds.h"
enum BACKLIGHT_AREAS {
BACKLIGHT_ALPHA = 0b0000001,
BACKLIGHT_FROW = 0b0000010,
BACKLIGHT_MOD = 0b0000100,
BACKLIGHT_MACRO = 0b0001000,
BACKLIGHT_SWITCH = 0b0001111
};
// uint8_t backlight_rgb_r = 255;
// uint8_t backlight_rgb_g = 0;
// uint8_t backlight_rgb_b = 0;
// uint8_t backlight_os_state = 0;
// uint32_t backlight_layer_state = 0;
// void backlight_toggle_rgb(bool enabled)
// {
// if(enabled) {
// uint8_t rgb[17][3] = {
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
// {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b}
// };
// backlight_set_rgb(rgb);
// } else {
// uint8_t rgb[17][3] = {
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0},
// {0, 0, 0}
// };
// backlight_set_rgb(rgb);
// }
// }
// void backlight_set_rgb(uint8_t cfg[17][3])
// {
// cli();
// for(uint8_t i = 0; i < 17; ++i) {
// send_color(cfg[i][0], cfg[i][1], cfg[i][2], Device_PCBRGB);
// }
// sei();
// show();
// }
// Q5, Q6, Q7 is connected to B1 - alphas
// Q8, Q9 is connected to B2 - frow
// Q1, Q2, Q3 is connected to B3 - mods
// Q4 is connected to E6 - macro keys
void backlight_set(uint8_t level) {
level & BACKLIGHT_ALPHA ? (PORTB |= 0b00000010) : (PORTB &= ~0b00000010);
level & BACKLIGHT_FROW ? (PORTB |= 0b00000100) : (PORTB &= ~0b00000100);
level & BACKLIGHT_MOD ? (PORTB |= 0b00001000) : (PORTB &= ~0b00001000);
level & BACKLIGHT_MACRO ? (PORTE |= 0b01000000) : (PORTE &= ~0b01000000);
}
// // Port from backlight_update_state
// bool led_update_kb(led_t led_state) {
// bool res = led_update_user(led_state);
// if(res) {
// bool status[7] = {
// backlight_os_state & (1<<USB_LED_CAPS_LOCK),
// backlight_os_state & (1<<USB_LED_SCROLL_LOCK),
// backlight_os_state & (1<<USB_LED_NUM_LOCK),
// backlight_layer_state & (1<<1),
// backlight_layer_state & (1<<2),
// backlight_layer_state & (1<<3),
// backlight_layer_state & (1<<4)
// };
// indicator_leds_set(status);
// backlight_os_state & (1<<USB_LED_CAPS_LOCK) ? (PORTB &= ~0b00000001) : (PORTB |= 0b00000001);
// backlight_os_state & (1<<USB_LED_SCROLL_LOCK) ? (PORTB &= ~0b00010000) : (PORTB |= 0b00010000);
// }
// return res;
// }
// U5 Pin 1, 2, 3 connected to top left LEDs
// U6 Pin 1, 2, 3 connected to bottom right leds col of 3
// U7 Pin 1 connected to row connected to bottom right leds solo LED
// U7 Pin 2, 3 connected to bottom right leds row of 2
// U6 Pin 5 connected to U7 Pin 6
// U5 pin 5 connected to U6 Pin 6
// U5, U6, U7 Pin 8 VCC
// U5, U6, U7 Pin 4 GRND
// U5 Pin 6 connected to atmega32u4 D4