qmk-keychron-q3-colemak-dh/keyboards/sawnsprojects/amber80/solder/config.h
Sắn 958600d518
[Keyboard] Add Amber80 Solder & VCL65 Solder (#15945)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-04-18 19:33:32 -07:00

73 lines
2.4 KiB
C

/* Copyright 2022 SawnsProjects
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5350
#define PRODUCT_ID 0xA801
#define DEVICE_VER 0x0001
#define MANUFACTURER SawnsProjects X Yuutsu X Zlane
#define PRODUCT Amber80 Solder
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 9
/* Indicator */
#define LED_CAPS_LOCK_PIN F5
#define LED_SCROLL_LOCK_PIN B0
#define LED_PIN_ON_STATE 0
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B1, B2, B3, B7, D0, D1, F1, F0, D7, B4, D5, D3 }
#define MATRIX_COL_PINS { F4, F6, F7, C7, C6, B6, B5, D6, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* RGB */
#define RGB_DI_PIN D2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 22
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#endif