qmk-keychron-q3-colemak-dh/keyboards/dz60/keymaps/spotpuff/keymap.c
Nick Brassel 219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00

96 lines
6.1 KiB
C

/* Copyright 2020 Philip Chan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//Layers
enum layer_names {
_QWERTY,
_FN,
_MEDIA,
};
//Custom Keymap Definitions
#define KC_CAD LALT(LCTL(KC_DEL))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Base layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BSpc| Del |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | `/_Media| A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / |PgUp | Up |PgDn |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGui | LAlt | Space | Fn | Space |Home | End |Left |Down |Right|
* `----------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_directional(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LT(_MEDIA,KC_GRV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_PGUP, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN), KC_SPC, KC_HOME, KC_END, KC_LEFT, KC_DOWN, KC_RGHT
),
/* F-Key/Lighting/whatever layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | | Ins |
* |-----------------------------------------------------------------------------------------+
* | |R_Tog|R_HUI|R_SAI|R_VAI| | | | | | | | | KC_CAD |
* |-----------------------------------------------------------------------------------------+
* | Caps | |R_HUD|R_SAD| | | | | | | SLCK|PAUSE| Print Screen|
* |-----------------------------------------------------------------------------------------+
* | Trns |R_M_P|R_M_B|R_M_R|R_M_SW|R_M_S|R_M_K|R_M_X|R_M_G| | | |BLUP | |
* |-----------------------------------------------------------------------------------------+
* | Trns | Trns | Trns | | Trns | | | |BLTog|BLDN |BLInc|
* `----------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_directional(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_INS,
XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAD,
KC_CAPS, XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCRL, KC_PAUS, KC_PSCR,
_______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, XXXXXXX, XXXXXXX, XXXXXXX, BL_UP, XXXXXXX,
_______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, BL_TOGG, BL_DOWN, BL_STEP
),
/* SFX/Multimedia/Numpad layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | |NumLk| | / | * | - | = | |Trns |Trns |
* |-----------------------------------------------------------------------------------------+
* | | | Prev | Play| Next| | | 7 | 8 | 9 | + | | | QK_BOOT |
* |-----------------------------------------------------------------------------------------+
* | Trns | |Mute | VUp | VDn | | | 4 | 5 | 6 | + | | Trns |
* |-----------------------------------------------------------------------------------------+
* | Trns | | | | | | | 1 | 2 | 3 |NumEN| | | |
* |-----------------------------------------------------------------------------------------+
* | Trns | Trns | Trns | Trns | Trns | 0 | . | | | | |
* `----------------------------------------------------------------------------------------'
*/
[_MEDIA] = LAYOUT_directional(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUM, XXXXXXX, KC_PSLS, KC_PAST, KC_PMNS, KC_PEQL, XXXXXXX, _______, _______,
XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, QK_BOOT,
_______, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PPLS, XXXXXXX, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, KC_P0, KC_PDOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};