e88f80a891
* Add a quefrency keymap * New Alt-ernate layouts * Enable Per Key Tapping Term to preserve sanity * Use underglow and mod lights for status on Corne * Update the drashna_ms keymap for quefrency * Disable Audio since there isn't enough space * Update KC_MAKE to ues :flash target * Cleanup ergodox layout * Enable i2c support for Iris * Add keymap support for CG_SWAP * Enable RGB Matrix Shutdown mode * enable heatmap * Update gitlab CI to install python3 * Remove game macros These are no longer needed, and haven't been used in ages * Cleanup planck layout * Add RGB Matrix fun and RGB cleanup * Add keycode and config for RGB Matrix idle animations * Clean up rgb idle animation code * Add rgb idle keycode to keymaps * Fix issues with rgb matrix idle animation * Fix some handling for idle animation * Reduce idle animation timeout to 15s to be more reasonable * fix up rgb stuff * Fix isses with rgb functions not being called for matrix * Use custom EEPROM Magic Number so testing is easier * Extend Default Layer macro to support a lot more layers * Fix bjohnson macropad * Adjust KC_MAKE to process mods for more consistent behavior * Fix up rgb stuff on corne * Corne OLED Overhaul * Fixes a number of issues with weirdness. * Fixes issues with keylogger (should be more reliable now) * Modulaize the OLED render sections * Rewrite layer display code * Update URL for Font Editor Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows. * Update polling rate on all keebs * Fix planck ez layout config * Remove macros from Viterbi
135 lines
4.8 KiB
C
135 lines
4.8 KiB
C
#pragma once
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// Use custom magic number so that when switching branches, EEPROM always gets reset
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#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1337
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/* Set Polling rate to 1000Hz */
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#define USB_POLLING_INTERVAL_MS 1
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#ifdef AUDIO_ENABLE
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# if __GNUC__ > 7
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# if __has_include("drashna_song_list.h")
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# include "drashna_song_list.h"
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# endif // if file exists
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# endif // __GNUC__
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# define AUDIO_CLICKY
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# define STARTUP_SONG SONG(RICK_ROLL)
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# define GOODBYE_SONG SONG(SONIC_RING)
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# define DEFAULT_LAYER_SONGS \
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{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
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# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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# define UNICODE_SONG_OSX SONG(RICK_ROLL)
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# define UNICODE_SONG_LNX SONG(RICK_ROLL)
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# define UNICODE_SONG_WIN SONG(RICK_ROLL)
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# define UNICODE_SONG_BSD SONG(RICK_ROLL)
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# define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#endif // !AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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# define RGBLIGHT_SLEEP
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# undef RGBLIGHT_ANIMATIONS
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_SNAKE
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# define RGBLIGHT_EFFECT_KNIGHT
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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// # define EECONFIG_RGB_MATRIX (uint32_t *)16
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# if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
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# define DISABLE_RGB_MATRIX_ALPHAS_MODS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_BREATHING
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# define DISABLE_RGB_MATRIX_BAND_SAT
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# define DISABLE_RGB_MATRIX_BAND_VAL
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# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define DISABLE_RGB_MATRIX_CYCLE_ALL
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# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define DISABLE_RGB_MATRIX_DUAL_BEACON
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# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define DISABLE_RGB_MATRIX_RAINDROPS
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# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
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# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define DISABLE_RGB_MATRIX_SPLASH
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# define DISABLE_RGB_MATRIX_MULTISPLASH
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# define DISABLE_RGB_MATRIX_SOLID_SPLASH
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# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# endif // AVR
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#endif // RGB_MATRIX_ENABLE
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#ifndef ONESHOT_TAP_TOGGLE
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# define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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#ifndef ONESHOT_TIMEOUT
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# define ONESHOT_TIMEOUT 3000
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#endif // !ONESHOT_TIMEOUT
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#ifndef QMK_KEYS_PER_SCAN
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# define QMK_KEYS_PER_SCAN 4
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#endif // !QMK_KEYS_PER_SCAN
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// this makes it possible to do rolling combos (zx) with keys that
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// convert to other keys on hold (z becomes ctrl when you hold it,
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// and when this option isn't enabled, z rapidly followed by x
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// actually sends Ctrl-x. That's bad.)
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#define IGNORE_MOD_TAP_INTERRUPT
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#undef PERMISSIVE_HOLD
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//#define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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#define FORCE_NKRO
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#ifndef TAPPING_TOGGLE
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# define TAPPING_TOGGLE 1
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#endif
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#ifdef TAPPING_TERM
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# undef TAPPING_TERM
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#endif // TAPPING_TERM
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#if defined(KEYBOARD_ergodox_ez)
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# define TAPPING_TERM 185
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#elif defined(KEYBOARD_crkbd)
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# define TAPPING_TERM 200
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#else
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# define TAPPING_TERM 175
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#endif
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#define TAP_CODE_DELAY 5
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/* Disable unused and unneeded features to reduce on firmware size */
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#ifdef LOCKING_SUPPORT_ENABLE
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# undef LOCKING_SUPPORT_ENABLE
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#endif
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#ifdef LOCKING_RESYNC_ENABLE
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# undef LOCKING_RESYNC_ENABLE
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#endif
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